PhysicsBased
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Mixwell: Sharp 2D Fluid Brushes for Progressive Physics-Based Mixing
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Doug L. James, Ethan James We present Mixwell, a family of sharp 2D fluid brushes and GPU-accelerated analytical methods for ...

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PHYSICS-BASED COMBAT | Gameplay Mechanics Reveal Trailer | BLOODFALL news – BLOODFALL: The First Temple
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Built by solo studio HYPERMAD interactive, BLOODFALL represents the unity of speed, precision, fluid controls, and 100% physics-driven gameplay. GAMEPLAY ...

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Physics-Based Simulation of Contact-Induced Facial Wrinkling
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Juan Sebastian Montes Maestre, Ladislav Kavan, Edmond Boyer, Ryan Goldade, Stelian Coros, Bernhard Thomaszewski Facial skin ...

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Automatic Rigging of Physics-based Vehicles for Games – Physics-Based Animation
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Melissa Katz, Paul G. Kry, Sheldon Andrews We extend the concept of traditional rigging, which links polygonal meshes to an underlying ...

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Real-Time Triangle-SDF Continuous Collision Detection – Physics-Based Animation
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Joël Pelletier-Guénette, Alexandre Mercier-Aubin, Sheldon Andrews We introduce an efficient solution to the problem of continuous collision ...

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Representing Flow Fields with Divergence-Free Kernels for Reconstruction – Physics-Based Animation
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Xingyu Ni, Jingrui Xing, Xingqiao Li, Bin Wang, Baoquan Chen Accurately reconstructing continuous flow fields from sparse or indirect ...

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Precise Discontinuities in Neural Fields for Physics Simulation – Physics-Based Animation
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Yue Chang, Mengfei Liu, Zhecheng Wang, Peter Yichen Chen, Eitan Grinspun Cutting thin-walled deformable structures is common in daily life, ...

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Fast Reconstruction of Implicit Surfaces Using Convolutional Neural Networks – Physics-Based Animation
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Chen Zhao, Tamar Shinar, Craig Schroeder Recently, Zhao et al . proposed a new method for constructing signed distance functions from fluid ...

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Quadtree Tall Cells for Eulerian Liquid Simulation » Physics-Based Animation
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Fumiya Narita, Nimiko Ochiai, Takashi Kanai, Ryoichi Ando This paper introduces a novel grid structure that extends tall cell methods ...

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Offset Geometric Contact » Physics-Based Animation
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Anka Chen, Jerry Hsu, Ziheng Liu, Miles Macklin, Yin Yang, Cem Yuksel We present a novel contact model, termed Offset Geometric ...

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