Doug L. James, Ethan James We present Mixwell, a family of sharp 2D fluid brushes and GPU-accelerated analytical methods for ...
Built by solo studio HYPERMAD interactive, BLOODFALL represents the unity of speed, precision, fluid controls, and 100% physics-driven gameplay. GAMEPLAY ...
Juan Sebastian Montes Maestre, Ladislav Kavan, Edmond Boyer, Ryan Goldade, Stelian Coros, Bernhard Thomaszewski Facial skin ...
Melissa Katz, Paul G. Kry, Sheldon Andrews We extend the concept of traditional rigging, which links polygonal meshes to an underlying ...
Joël Pelletier-Guénette, Alexandre Mercier-Aubin, Sheldon Andrews We introduce an efficient solution to the problem of continuous collision ...
Xingyu Ni, Jingrui Xing, Xingqiao Li, Bin Wang, Baoquan Chen Accurately reconstructing continuous flow fields from sparse or indirect ...
Yue Chang, Mengfei Liu, Zhecheng Wang, Peter Yichen Chen, Eitan Grinspun Cutting thin-walled deformable structures is common in daily life, ...
Chen Zhao, Tamar Shinar, Craig Schroeder Recently, Zhao et al . proposed a new method for constructing signed distance functions from fluid ...
Fumiya Narita, Nimiko Ochiai, Takashi Kanai, Ryoichi Ando This paper introduces a novel grid structure that extends tall cell methods ...
Anka Chen, Jerry Hsu, Ziheng Liu, Miles Macklin, Yin Yang, Cem Yuksel We present a novel contact model, termed Offset Geometric ...
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