{"id":7076819,"date":"2026-10-05T11:30:27","date_gmt":"2026-10-05T11:30:27","guid":{"rendered":"https:\/\/fivemor.com\/?p=7076819"},"modified":"2026-10-05T11:30:27","modified_gmt":"2026-10-05T11:30:27","slug":"sovereign-tower-review-gamecritics-com","status":"publish","type":"post","link":"https:\/\/fivemor.com\/?p=7076819","title":{"rendered":"Sovereign Tower Review &#8211; Gamecritics.com"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<h2 class=\"wp-block-heading\">More Of An Oblong Table<\/h2>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/Sovereign-Tower-537837862.webp\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/Sovereign-Tower-537837862-1024x576.webp\" alt=\"\" class=\"wp-image-70317\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/Sovereign-Tower-537837862-1024x576.webp 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/Sovereign-Tower-537837862-300x169.webp 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/Sovereign-Tower-537837862-768x432.webp 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/Sovereign-Tower-537837862-1536x864.webp 1536w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/Sovereign-Tower-537837862-1200x675.webp 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/Sovereign-Tower-537837862-800x450.webp 800w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/Sovereign-Tower-537837862-1600x900.webp 1600w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/Sovereign-Tower-537837862.webp 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<p class=\"wp-block-paragraph\"><strong>HIGH<\/strong> The in-depth character developments.<\/p>\n<p class=\"wp-block-paragraph\"><strong>LOW<\/strong> Felt a little too easy.<\/p>\n<p class=\"wp-block-paragraph\"><strong>WTF<\/strong> My fully armored knight died fighting rats.<\/p>\n<hr\/>\n<p class=\"wp-block-paragraph\">Edward Norton\u2019s masked King Baldwin in <em>Kingdom of Heaven<\/em> has always been one of my favorite performances, so <em>Sovereign Tower<\/em> immediately had me hooked. Here, the main character is a similarly masked and mysterious figure born with leprosy and simply known as Sovereign, and at their disposal is a round table of mixed-and-matched knights.<\/p>\n<p class=\"wp-block-paragraph\">There are multiple endings depending on which dialogue options the player chooses, who they trust, and how they handle diplomacy \u2014 but at the beginning, things are much more localized. Forced to flee from their burning village, the player discovers that they are the \u201cchosen one\u201d. Only they can claim the empty throne of the Kingdom of Brizh, which hasn\u2019t seen a monarch in centuries. With little time to spare, the player is quickly thrust into a turbulent game of royal judgment.<\/p>\n<p class=\"wp-block-paragraph\">The Tower, where the monarch resides, has a multitude of rooms for the player to discover. Presented in a 2D, hand-drawn style, the core of the Tower houses a charismatic blacksmith for weapons and armor, a kitchen that prepares meals, and a stableboy who cares for mounts \u2014 but the real stars of the show are the knights. These capricious characters enter the Tower at various times, bringing their own sets of skills, traits, and personalities that make them suited for different types of missions.<\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_6705ce83201ee51d199f5947a4ac9f008dea9440.1920x1080.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_6705ce83201ee51d199f5947a4ac9f008dea9440.1920x1080-1024x576.jpg\" alt=\"\" class=\"wp-image-70319\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_6705ce83201ee51d199f5947a4ac9f008dea9440.1920x1080-1024x576.jpg 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_6705ce83201ee51d199f5947a4ac9f008dea9440.1920x1080-300x169.jpg 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_6705ce83201ee51d199f5947a4ac9f008dea9440.1920x1080-768x432.jpg 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_6705ce83201ee51d199f5947a4ac9f008dea9440.1920x1080-1536x864.jpg 1536w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_6705ce83201ee51d199f5947a4ac9f008dea9440.1920x1080-1200x675.jpg 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_6705ce83201ee51d199f5947a4ac9f008dea9440.1920x1080-800x450.jpg 800w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_6705ce83201ee51d199f5947a4ac9f008dea9440.1920x1080-1599x900.jpg 1599w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_6705ce83201ee51d199f5947a4ac9f008dea9440.1920x1080.jpg 1919w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<p class=\"wp-block-paragraph\">Take Gwendan as an example \u2014 a flamboyant warrior with glittering armor and fierce opinions who despises assassination because it isn\u2019t \u201cnoble\u201d enough. Sending him on secretive quests will lower his opinion of the court, while letting him convince peasants with his dashing charisma will increase his affinity. Eventually, the player can send him on a redemption mission. With the right dialogue choices, Gwendan returns a transformed man, shedding his snobby origin.<\/p>\n<p class=\"wp-block-paragraph\">Across three playthroughs, my dialogue options were distinct, and as a result, only a few of the same knights reappeared. Beyond the physical variety of knights, many (like Gwendan) also have specific quests they can be sent on or items they can be given, each of which can unlock a new element of their personality or transform them completely. Watching characters pursue their goals, overcome hardships, or discover a new dimension of themselves was incredibly gratifying, and quickly immersed me into their lives.<\/p>\n<p class=\"wp-block-paragraph\">Beyond the knight management, <em>Sovereign Tower<\/em> also possesses an intriguing political aspect. Townsfolk, ambassadors, new knights, and mysterious figures appear in front of the player, with decisions that can initiate quests and affect the story. These choices aren\u2019t as detailed as they are with the knights, though, as they often have short, simple results. In fact, this brevity is one of my bigger grievances \u2014 oftentimes, management of the kingdom feels too easy.<\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_b8327159cc83a7f7e7050929770da68c28fdad6a.1920x1080.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_b8327159cc83a7f7e7050929770da68c28fdad6a.1920x1080-1024x576.jpg\" alt=\"\" class=\"wp-image-70320\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_b8327159cc83a7f7e7050929770da68c28fdad6a.1920x1080-1024x576.jpg 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_b8327159cc83a7f7e7050929770da68c28fdad6a.1920x1080-300x169.jpg 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_b8327159cc83a7f7e7050929770da68c28fdad6a.1920x1080-768x432.jpg 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_b8327159cc83a7f7e7050929770da68c28fdad6a.1920x1080-1536x864.jpg 1536w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_b8327159cc83a7f7e7050929770da68c28fdad6a.1920x1080-1200x675.jpg 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_b8327159cc83a7f7e7050929770da68c28fdad6a.1920x1080-800x450.jpg 800w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_b8327159cc83a7f7e7050929770da68c28fdad6a.1920x1080-1599x900.jpg 1599w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_b8327159cc83a7f7e7050929770da68c28fdad6a.1920x1080.jpg 1919w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<p class=\"wp-block-paragraph\">When faced with a problem, rarely did I get dialogue options with substantial consequences. Most of the villager decisions had me choosing between \u201close 50 coins\u201d or being forced to go on a mission. Those coins barely made a dent in my wallet of thousands, and the mission was usually an easy fetch quest. It really didn\u2019t matter which one I chose, as the consequences would have no actual effect on my overarching playthrough.<\/p>\n<p class=\"wp-block-paragraph\">While large consequences are rare, <em>Sovereign Tower<\/em> offers an unusual feature for players who feel like they\u2019ve made serious errors \u2014 the devil room. Available from the start, this chamber holds a caged demon that allows the player to rewind time. Upon traveling back, new dialogue options that can predict requests, solve mysteries, and even undo deaths appear.<\/p>\n<p class=\"wp-block-paragraph\">The devil room exacerbates some of my previous concerns, as being able to rewind my mistakes made them feel temporary \u2014 not exactly the kind of quality that a story-driven RPG benefits from. Theoretically, the player can also use this ability infinitely with minimal side-effects, which I felt further undercut the weight of any choices. That said, I do like how the room opens up new story routes. Being able to explore \u201cwhat ifs\u201d without having to restart the entire campaign allowed me to see every ending. Ultimately, the room ends up being a great amenity for curious players interested in exploring every possibility, but not for those who value tough, kingdom-altering decisions.<\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_f5cf2e080276422c4327ea5cf23b05c46c1eb962.1920x1080.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_f5cf2e080276422c4327ea5cf23b05c46c1eb962.1920x1080-1024x576.jpg\" alt=\"\" class=\"wp-image-70321\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_f5cf2e080276422c4327ea5cf23b05c46c1eb962.1920x1080-1024x576.jpg 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_f5cf2e080276422c4327ea5cf23b05c46c1eb962.1920x1080-300x169.jpg 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_f5cf2e080276422c4327ea5cf23b05c46c1eb962.1920x1080-768x432.jpg 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_f5cf2e080276422c4327ea5cf23b05c46c1eb962.1920x1080-1536x864.jpg 1536w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_f5cf2e080276422c4327ea5cf23b05c46c1eb962.1920x1080-1200x675.jpg 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_f5cf2e080276422c4327ea5cf23b05c46c1eb962.1920x1080-800x450.jpg 800w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_f5cf2e080276422c4327ea5cf23b05c46c1eb962.1920x1080-1599x900.jpg 1599w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/10\/ss_f5cf2e080276422c4327ea5cf23b05c46c1eb962.1920x1080.jpg 1919w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<p class=\"wp-block-paragraph\">While the premise and the knights of <em>Sovereign Tower<\/em> are compelling, they wouldn\u2019t have the same impact without the atmosphere and art tying everything together. Each character has their own distinct design, and I appreciated the diversity of the crew. Unlike typical medieval media which emphasizes dark and dusky environments, the kingdom\u2019s knights come in bright colors and outfits. Everything from the armor trims to the weapon hilts complements the knights\u2019 identities, all perfectly encapsulated by the art-nouveau style.<\/p>\n<p class=\"wp-block-paragraph\">As a sucker for medieval, high fantasy media, I enjoyed the worldbuilding and characters of <em>Sovereign Tower<\/em>. My knights truly felt personalized, and I was thoroughly invested in their individual journeys. But while the story itself is unique, the consequences feel unsatisfyingly light and mistakes made during my rule often went unpunished, making Sovereign Tower feel better-suited for players seeking a breezy visual novel instead of a heavy, choices-matter experience.<\/p>\n<p class=\"wp-block-paragraph\">Rating: 7.5 out of 10<\/p>\n<p class=\"wp-block-paragraph\">\u2014 Eddie Guo<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n<p class=\"wp-block-paragraph\"><strong>Disclosures:<\/strong> This game is developed by <strong>Wild Wits Games<\/strong> and published by <strong>Curve Games<\/strong>. It is currently available on <strong>PC<\/strong>. This copy of the game was obtained via <strong>publisher<\/strong> and reviewed on <strong>PC<\/strong>. Approximately <strong>15<\/strong> hours of play were devoted to the single-player mode, and the game <strong>was completed<\/strong>. There are no multiplayer modes.<\/p>\n<p class=\"wp-block-paragraph\"><strong>Parents:<\/strong> This game is currently <strong>unrated<\/strong> by the <a href=\"https:\/\/esrb.org\/\">ESRB<\/a>. There is no violence or blood onscreen, but implied killing and sabotage are in some quest descriptions and subplots. There are themes of betrayal, murder, revolution, and romance, but nothing is overly brutal or explicit and this game is safe for teenagers.<\/p>\n<p class=\"wp-block-paragraph\"><strong>Colorblind Modes:<\/strong> There are <strong>no colorblind modes<\/strong> available. There is, however, an option for dyslexic font.<\/p>\n<p class=\"wp-block-paragraph\"><strong>Deaf &amp; Hard of Hearing Gamers:<\/strong> All of the dialogue is communicated through large text bubbles which cannot be resized. Nothing is audibly spoken, and audio is not necessary to get the full experience, making this game <strong>fully accessible<\/strong>.<strong\/><\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/09\/Sovereign-Tower-Subtitles.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/09\/Sovereign-Tower-Subtitles-1024x576.png\" alt=\"\" class=\"wp-image-70307\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/09\/Sovereign-Tower-Subtitles-1024x576.png 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/09\/Sovereign-Tower-Subtitles-300x169.png 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/09\/Sovereign-Tower-Subtitles-768x432.png 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/09\/Sovereign-Tower-Subtitles-1536x863.png 1536w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/09\/Sovereign-Tower-Subtitles-2048x1151.png 2048w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/09\/Sovereign-Tower-Subtitles-1200x675.png 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/09\/Sovereign-Tower-Subtitles-801x450.png 801w, https:\/\/gamecritics.com\/wp-content\/uploads\/2026\/09\/Sovereign-Tower-Subtitles-1601x900.png 1601w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<p class=\"wp-block-paragraph\"><strong>Remappable Controls:<\/strong> No, this game\u2019s controls are <strong>not remappable<\/strong>. This game does not offer<br \/>a controller map diagram, as it doesn\u2019t really have controls. It is a point-and-click game where<br \/>everything is done with the left-click mouse button.<\/p>\n<div class=\"abh_box abh_box_down abh_box_fancy\">\n<div class=\"abh_tab_content\">\n<section class=\"vcard author abh_about_tab abh_tab\" itemscope=\"\" itemprop=\"author\" itemtype=\"https:\/\/schema.org\/Person\" style=\"display:block\">\n<div class=\"abh_image\" itemscope=\"\" itemtype=\"https:\/\/schema.org\/ImageObject\"><a href=\"https:\/\/gamecritics.com\/author\/gc-staff\/\" class=\"url\" title=\"GC Staff\"> <img loading=\"lazy\" decoding=\"async\" alt=\"GC Staff\" src=\"https:\/\/secure.gravatar.com\/avatar\/3373e0e9f8a96619a5220f55e7e0a7828225b6d162a43011ede35bd80d30983f?s=250&amp;d=retro&amp;r=g\" srcset=\"https:\/\/secure.gravatar.com\/avatar\/3373e0e9f8a96619a5220f55e7e0a7828225b6d162a43011ede35bd80d30983f?s=500&amp;d=retro&amp;r=g 2x\" class=\"avatar avatar-250 photo\" height=\"250\" width=\"250\"\/><\/a><\/div>\n<\/section>\n<section class=\"abh_posts_tab abh_tab\">\n<div class=\"abh_image\"><a href=\"https:\/\/gamecritics.com\/author\/gc-staff\/\" class=\"url\" title=\"GC Staff\"><img loading=\"lazy\" decoding=\"async\" alt=\"GC Staff\" src=\"https:\/\/secure.gravatar.com\/avatar\/3373e0e9f8a96619a5220f55e7e0a7828225b6d162a43011ede35bd80d30983f?s=250&amp;d=retro&amp;r=g\" srcset=\"https:\/\/secure.gravatar.com\/avatar\/3373e0e9f8a96619a5220f55e7e0a7828225b6d162a43011ede35bd80d30983f?s=500&amp;d=retro&amp;r=g 2x\" class=\"avatar avatar-250 photo\" height=\"250\" width=\"250\"\/><\/a><\/div>\n<\/section>\n<\/div>\n<\/div>\n<\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>More Of An Oblong Table HIGH The in-depth character developments. LOW Felt a little too easy. WTF My fully armored knight died fighting rats. Edward Norton\u2019s masked King Baldwin in Kingdom of Heaven has always been one of my favorite performances, so Sovereign Tower immediately had me hooked. Here, the main character is a similarly [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":7076820,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[97595],"tags":[118935,3749,36258,6762],"dealstore":[],"offerexpiration":[],"class_list":["post-7076819","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-reviews","tag-gamecritics-com","tag-review","tag-sovereign","tag-tower"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Sovereign Tower Review - Gamecritics.com - Som2ny Network<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fivemor.com\/?p=7076819\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Sovereign Tower Review - Gamecritics.com - Som2ny Network\" \/>\n<meta property=\"og:description\" content=\"More Of An Oblong Table HIGH The in-depth character developments. 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