{"id":7062908,"date":"2026-09-21T09:18:11","date_gmt":"2026-09-21T09:18:11","guid":{"rendered":"https:\/\/peraltafinancing.com\/uncategorized\/capcom-says-resident-evil-requiem-is-closer-to-resident-evil-2s-style-of-survival-horror\/"},"modified":"2026-09-21T09:18:11","modified_gmt":"2026-09-21T09:18:11","slug":"capcom-says-resident-evil-requiem-is-closer-to-resident-evil-2s-style-of-survival-horror","status":"publish","type":"post","link":"https:\/\/fivemor.com\/?p=7062908","title":{"rendered":"Capcom says Resident Evil Requiem is closer to Resident Evil 2&#8217;s style of survival horror"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p>We\u2019ve heard a lot about Resident Evil Requiem in the last week or so, thanks to Capcom showcasing the game at TGS 2025. The title was recently revealed for the Switch 2 during a Nintendo Direct, much to the delight of fans. Even better, the game is coming day-and-date with other versions, Feb. 27th, 2026.<\/p>\n<p>In a chat with <a href=\"https:\/\/www.ign.com\/articles\/resident-evil-requiem-devs-say-they-cant-tell-if-the-games-actually-scary-anymore\">IGN<\/a>, Director Koshi Nakanishi shed even more light on what fans of the franchise can expect from Requiem. If you happen to be a longtime fan of Resident Evil, you\u2019ll probably be interested to know that the team considers Resident Evil Requiem to be closer to the classic Resident Evil 2 in terms of its approach to survival horror:<\/p>\n<\/div>\n<div>\n<blockquote>\n<p><strong>I think you can broadly classify Resident Evil titles on a scale of how much they\u2019re like Resident Evil 2 or Resident Evil 4. Resident Evil 7 was definitely on the 2 side of that, as it returned to survival horror roots and was very acclaimed for that. Resident Evil Village built on that and added in more action and gunplay and brought it toard the RE4 side of that particular scale. But if we kept going in that direction there\u2019s almost an inflation effect, where you have to keep adding more and more action to outdo the previous title, and by doing that you ultimately end up where Resident Evil 5 and 6 went, and although they\u2019re still great games, the general consensus is that they pushed Resident Evil so far in the action direction that it was no longer horror. I didn\u2019t want to have to do that with Resident Evil\u2019s ninth title where I just tried to outdo the action in Village and ended up making something I didn\u2019t want to make. Firmly swinging the scale toward the Resident Evil 2 style was our intention, and it\u2019s almost an upgrade of that Resident 2 style.<\/strong><\/p>\n<\/blockquote>\n<p>\n      [Director Koshi Nakanishi]\n    <\/p>\n<\/div>\n<div>\n<p>If you\u2019re hoping that means you\u2019ll be a bit scared while playing, that\u2019s what Capcom is hoping too. The only problem is that the dev team is so close to the project that they have no idea if players will find it frightening or not.<\/p>\n<\/div>\n<div>\n<blockquote>\n<p><strong>\u201cWe\u2019ve made so many of these that we can\u2019t tell anymore until someone else plays it. There was actually a bit of a worry internally before we showed the [Resident Evil: Requiem] hands-off at SGF and the first hands-on at Gamescom, was this actually scary? Because we don\u2019t even know anymore. This is our bread and better, what we make every day.\u201d<\/strong><\/p>\n<\/blockquote>\n<p>\n      [Director Koshi Nakanishi]\n    <\/p>\n<\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>We\u2019ve heard a lot about Resident Evil Requiem in the last week or so, thanks to Capcom showcasing the game at TGS 2025. The title was recently revealed for the Switch 2 during a Nintendo Direct, much to the delight of fans. Even better, the game is coming day-and-date with other versions, Feb. 27th, 2026. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":7062909,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[22626,8242,5941,4626,33245,6008,1539,10652],"dealstore":[],"offerexpiration":[],"class_list":["post-7062908","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized","tag-capcom","tag-closer","tag-evil","tag-horror","tag-requiem","tag-resident","tag-style","tag-survival"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Capcom says Resident Evil Requiem is closer to Resident Evil 2&#039;s style of survival horror - Som2ny Network<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fivemor.com\/?p=7062908\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Capcom says Resident Evil Requiem is closer to Resident Evil 2&#039;s style of survival horror - Som2ny Network\" \/>\n<meta property=\"og:description\" content=\"We\u2019ve heard a lot about Resident Evil Requiem in the last week or so, thanks to Capcom showcasing the game at TGS 2025. 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