{"id":320553,"date":"2025-11-26T20:45:54","date_gmt":"2025-11-26T20:45:54","guid":{"rendered":"https:\/\/peraltafinancing.com\/uncategorized\/lumines-arise-video-review-gamecritics-com\/"},"modified":"2025-11-26T20:45:54","modified_gmt":"2025-11-26T20:45:54","slug":"lumines-arise-video-review-gamecritics-com","status":"publish","type":"post","link":"https:\/\/fivemor.com\/?p=320553","title":{"rendered":"Lumines Arise VIDEO Review &#8211; Gamecritics.com"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<h2 class=\"wp-block-heading\">Synaesthesia Never Felt So Good<\/h2>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/79cf304a0f040f7951b0d9db78c5ccda75400840d860dd98-2828544092.jpg\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/79cf304a0f040f7951b0d9db78c5ccda75400840d860dd98-2828544092-1024x576.jpg\" alt=\"\" class=\"wp-image-65192\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/79cf304a0f040f7951b0d9db78c5ccda75400840d860dd98-2828544092-1024x576.jpg 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/79cf304a0f040f7951b0d9db78c5ccda75400840d860dd98-2828544092-300x169.jpg 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/79cf304a0f040f7951b0d9db78c5ccda75400840d860dd98-2828544092-768x432.jpg 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/79cf304a0f040f7951b0d9db78c5ccda75400840d860dd98-2828544092-1536x864.jpg 1536w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/79cf304a0f040f7951b0d9db78c5ccda75400840d860dd98-2828544092-2048x1152.jpg 2048w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/79cf304a0f040f7951b0d9db78c5ccda75400840d860dd98-2828544092-1200x675.jpg 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/79cf304a0f040f7951b0d9db78c5ccda75400840d860dd98-2828544092-800x450.jpg 800w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/79cf304a0f040f7951b0d9db78c5ccda75400840d860dd98-2828544092-1600x900.jpg 1600w\" sizes=\"(max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<p><strong>HIGH<\/strong> Tutorials that help me get better at <em>Lumines. <\/em><\/p>\n<p><strong>LOW <\/strong>Visual overload can make it hard to focus.<\/p>\n<p><strong>WTF <\/strong>How is the soundtrack <em>this good?<\/em><\/p>\n<hr\/>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\n<p> <iframe loading=\"lazy\" title=\"Lumines: Arise Video Review\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/ARG5pLH1DhQ?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<\/figure>\n<p><strong>TRANSCRIPT:<\/strong><\/p>\n<p>Hi everyone, Eugene Sax here with another review from GameCritics.com.<\/p>\n<p>I haven\u2019t played a lot of <em>Lumines<\/em>, historically.<\/p>\n<p>The remastered version from 2018 was my first intro to the series, and honestly\u2026 well, I didn\u2019t really enjoy that first pass at it. It felt too loud, both audio and visually, and I couldn\u2019t wrap my head around the horizontal puzzle style. Knowing that the people behind <em>Tetris Effect <\/em>were also behind <em>Lumines<\/em>, though, I wanted to give it another shot and see if this new entry was a better way to get into this franchise.<\/p>\n<p>Mea culpa, <em>Lumines \u2014 <\/em>I was wrong about you. (At least in some ways.)<\/p>\n<p><em>Lumines: Arise <\/em>is a block dropping puzzle in conversation with <em>Tetris, <\/em>but rather than the classic tetrominos filling horizontal lines, it instead focuses on asking the player to create 2\u00d72 blocks anywhere on a horizontal plane. Blocks drop from the top of the screen, and players need to move them around in order to create 2\u00d72, 3\u00d73, or larger, in order to score points. A \u201ctimeline\u201d moves across the screen and erases any complete blocks it comes across, clearing more room for players to create more blocks, and so on. There is also a rare \u201cchain block\u201d that will allow all linked blocks of the same color to be erased from the timeline, even if they\u2019re not in the shape of a square.<\/p>\n<p>The big mechanical addition to this version is \u201cburst\u201d.<\/p>\n<p>As players create blocks, a meter will fill at the top of the playfield. At any point, players will be able to activate the burst, which then stops blocks from falling for a few moments. If players can create a block during this burst period, it will cause blocks of the opposite color to fly above the screen. Players can continue and make more fly up. All of those blocks come rushing back down once the burst is over, then creating a large chunk of squares to combo with.<\/p>\n<p>Gameplay is broken up into a couple of modes for <em>Arise. <\/em><\/p>\n<p>Journey takes players through sets of stages (four or five, normally) with increasing difficulty as things progress. Playlist mode allows players to combine their favorite stages together in a custom order to play, or just to watch if they want to take in the visuals and music. Lastly, there\u2019s multiplayer, which consists of some solo leaderboard competition or battle modes.<\/p>\n<p>I also will shout out the tutorials specifically as<em> Arise <\/em>tailors them to new players and gives small missions that make it easy to understand and learn not only how to play, but also how to grasp more advanced techniques. These tutorials made me better in a way other puzzle titles haven\u2019t.<\/p>\n<p>At this point in the review, it feels a little like burying the lead to only just now mention the visuals and the music.<\/p>\n<p>Since each stage only has two colors players need to match, this mechanical simplicity allows for some creative and striking ways to keep the play field visually interesting, and the developers lean hard into delivering over-the-top sound and graphics, far above what you might expect for a puzzle title.<\/p>\n<p>One in particular that I enjoyed was a food-themed level. Blocks started as red apples and green melons, but then changed to broccoli and tomatoes as I got further in, while classical string music played in the background. Another had orbs of fish and hermit crab shells that changed color to reflect the sun setting on the beach landscape behind the playfield while listening to slow, smooth pop vocals. The visuals and music combine masterfully to pull players into <em>Arise<\/em> on a level above just block-matching, and it eats up time in a way that hasn\u2019t happened to me in a long while.<\/p>\n<p>With that said, some of the levels do get overwhelming as previous versions of the game. However, there is a moment of pause and the music fades out between each song, giving a welcome break to catch your breath and reset before going into the next stage. There are also a wealth of accessibility options that allow players to adjust any of the visual stimuli including background effects, particle effects on the playfield, and so on. If it\u2019s too much to take in visually, it can be turned down.<\/p>\n<p>While my memories of playing it in the past weren\u2019t great, the masterful music and visual presence combined in <em>Lumines: Arise <\/em>really turned me around on the series. It\u2019s not one to miss!<\/p>\n<p>For me, <em>Lumines: Arise <\/em>gets 8.5 blocks exploding into glitter out of 10.<\/p>\n<hr\/>\n<p><strong>Disclosures:<\/strong>\u00a0This game is developed by\u00a0<strong>Enhance <\/strong>and <strong>Monstars, Inc<\/strong>. and published by <strong>Enhance. <\/strong>It is currently available on\u00a0<strong>PS5, PSVR2 <\/strong>and <strong>PC.<\/strong> This copy of the game was obtained via\u00a0<strong>publisher<\/strong>\u00a0and reviewed on the\u00a0<strong>PC.\u00a0<\/strong>Approximately<strong>\u00a06.5 hours of play<\/strong>\u00a0were devoted\u00a0to the single-player mode, and the game<strong> was completed<\/strong>.\u00a0Around <strong>1 hour <\/strong>was spent in multiplayer modes.<\/p>\n<p><strong>Parents:<\/strong>\u00a0According to the\u00a0<a href=\"http:\/\/www.esrb.org\/\"><strong>ESRB<\/strong><\/a>, this game is rated\u00a0<strong>E\u00a0<\/strong>and contains\u00a0<strong>Mild Fantasy Violence.\u00a0\u00a0<\/strong>The blocks will explode into particles on screen, fantasy violence amounts to spiders and snakes that fight each other in the background (but these can be turned off in accessibility menus).<\/p>\n<p><strong>Colorblind Modes:\u00a0<\/strong>There\u00a0<strong>are multiple colorblind modes<\/strong>\u00a0available.<\/p>\n<p><strong>Deaf &amp; Hard of Hearing Gamers:\u00a0<\/strong>Sound is not needed to complete the game. Captions for character dialogue can be resized. The game is <strong>fully accessible. <\/strong><\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/text.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/text-1024x576.jpg\" alt=\"\" class=\"wp-image-65198\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/text-1024x576.jpg 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/text-300x169.jpg 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/text-768x432.jpg 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/text-1536x864.jpg 1536w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/text-1200x675.jpg 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/text-800x450.jpg 800w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/text-1600x900.jpg 1600w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/text.jpg 1917w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<p><strong>Remappable Controls:\u00a0<\/strong>The controls are <strong>completely remappable. <\/strong><\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-keyboard.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"575\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-keyboard-1024x575.jpg\" alt=\"\" class=\"wp-image-65195\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-keyboard-1024x575.jpg 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-keyboard-300x168.jpg 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-keyboard-768x431.jpg 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-keyboard-1536x862.jpg 1536w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-keyboard-1200x674.jpg 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-keyboard-802x450.jpg 802w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-keyboard-1603x900.jpg 1603w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-keyboard.jpg 1924w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-gamepad.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"577\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-gamepad-1024x577.jpg\" alt=\"\" class=\"wp-image-65196\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-gamepad-1024x577.jpg 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-gamepad-300x169.jpg 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-gamepad-768x433.jpg 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-gamepad-1536x865.jpg 1536w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-gamepad-1200x676.jpg 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-gamepad-799x450.jpg 799w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-gamepad-1598x900.jpg 1598w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/11\/controls-gamepad.jpg 1917w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<div class=\"abh_box abh_box_down abh_box_fancy\">\n<div class=\"abh_tab_content\">\n<section class=\"vcard author abh_about_tab abh_tab\" itemscope=\"\" itemprop=\"author\" itemtype=\"https:\/\/schema.org\/Person\" style=\"display:block\">\n<div class=\"abh_image\" itemscope=\"\" itemtype=\"https:\/\/schema.org\/ImageObject\"><a href=\"https:\/\/gamecritics.com\/author\/eugene-sax\/\" class=\"url\" title=\"Eugene Sax\"> <img decoding=\"async\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/gravatar\/eugenesax01.jpg\" class=\"photo\" width=\"250\" alt=\"Eugene Sax\"\/><\/a><\/div>\n<div class=\"abh_text\">\n<div class=\"description note abh_description\" itemprop=\"description\">Eugene grew up playing other people\u00e2\u20ac\u2122s videogames. He didn\u00e2\u20ac\u2122t have his own console for some time, and has many memories of playing games his friends owned and beating them. Once he saved up enough money, he finally bought a Sega Genesis secondhand and started a gaming library of his own.<\/p>\n<p>While Sonic and Street Fighter were great places to start, his first love was Final Fantasy X when his dad bought a PS2. Ever since, that love for gaming has evolved &#8212; there are a number of game worlds out there, and he intends to explore them all. RPG to horror, platformers to casual and everything in between &#8212; if it\u00e2\u20ac\u2122s available, he\u00e2\u20ac\u2122ll play it.<\/p>\n<p>While his time is short between writing reviews, tabletop gaming, and attempting to start a cheesecake business, he has caught all 806 pokemon and can speedrun Star Fox 64 in less than 40 minutes. He\u00e2\u20ac\u2122s always looking for new things to try and new challenges to conquer. You can find him on Twitter &#8212; @eugene_sax.<\/p>\n<\/div>\n<\/div>\n<\/section>\n<section class=\"abh_posts_tab abh_tab\">\n<div class=\"abh_image\"><a href=\"https:\/\/gamecritics.com\/author\/eugene-sax\/\" class=\"url\" title=\"Eugene Sax\"><img decoding=\"async\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/gravatar\/eugenesax01.jpg\" class=\"photo\" width=\"250\" alt=\"Eugene Sax\"\/><\/a><\/div>\n<div class=\"abh_text\">\n<div class=\"abh_name\">Latest posts by Eugene Sax <span class=\"abh_allposts\">(<a href=\"https:\/\/gamecritics.com\/author\/eugene-sax\/\">see all<\/a>)<\/span><\/div>\n<\/div>\n<\/section>\n<\/div>\n<\/div>\n<\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>Synaesthesia Never Felt So Good HIGH Tutorials that help me get better at Lumines. LOW Visual overload can make it hard to focus. WTF How is the soundtrack this good? TRANSCRIPT: Hi everyone, Eugene Sax here with another review from GameCritics.com. I haven\u2019t played a lot of Lumines, historically. The remastered version from 2018 was [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":320554,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[148036,148037,148038,148039,105,148040,97156,148041,12404,97595,100101,148042,148043],"tags":[36186,118935,148044,3749,1236],"dealstore":[],"offerexpiration":[],"class_list":["post-320553","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-arise","category-flow","category-light-show","category-lumines","category-music","category-noise","category-ps5","category-psvr","category-puzzle","category-reviews","category-steam","category-synaesthesia","category-visual","tag-arise","tag-gamecritics-com","tag-lumines","tag-review","tag-video"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Lumines Arise VIDEO Review - Gamecritics.com - Som2ny Network<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fivemor.com\/?p=320553\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Lumines Arise VIDEO Review - Gamecritics.com - Som2ny Network\" \/>\n<meta property=\"og:description\" content=\"Synaesthesia Never Felt So Good HIGH Tutorials that help me get better at Lumines. LOW Visual overload can make it hard to focus. WTF How is the soundtrack this good? TRANSCRIPT: Hi everyone, Eugene Sax here with another review from GameCritics.com. I haven\u2019t played a lot of Lumines, historically. 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