{"id":30848,"date":"2025-01-16T11:09:09","date_gmt":"2025-01-16T11:09:09","guid":{"rendered":"https:\/\/peraltafinancing.com\/arcade-game\/super-pang-kabuki-chip-repair-the-arcade-blogger\/"},"modified":"2025-01-16T11:09:09","modified_gmt":"2025-01-16T11:09:09","slug":"super-pang-kabuki-chip-repair-the-arcade-blogger","status":"publish","type":"post","link":"https:\/\/fivemor.com\/?p=30848","title":{"rendered":"Super Pang Kabuki Chip Repair \u2013 The Arcade Blogger"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p>You may have noticed that I don\u2019t share many repairs here on the blog. Although useful (and I\u2019m glad people do share their knowledge) I think they\u2019re pretty dry to read and I don\u2019t tend to tackle repairs \u2013 and when I do, they aren\u2019t always successful! My arcade technical expertise is rather limited \u2013 I can research a problem, follow instructions and solder and swap things out, but diagnosing an issue with a board from scratch isn\u2019t something I\u2019m very good at.<\/p>\n<p>That said, I thought this was an interesting process worth sharing. <\/p>\n<p>I picked up a nice <em>Super Pang<\/em> Jamma PCB a few months back and it\u2019s been lying around for a while. I pulled it out last week to see if it worked in my cabinet, but it displayed nothing more than a red screen. I got digging on the web and went down a rabbit hole as to why it might be dead.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"35962\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/attachment\/47136702\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/47136702.jpg\" data-orig-size=\"850,1202\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"47136702\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/47136702.jpg?w=212\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/47136702.jpg?w=850\" width=\"850\" height=\"1202\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/47136702.jpg?w=850\" alt=\"\" class=\"wp-image-35962\" style=\"width:472px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/47136702.jpg 850w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/47136702.jpg?w=68 68w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/47136702.jpg?w=212 212w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/47136702.jpg?w=768 768w\" sizes=\"auto, (max-width: 850px) 100vw, 850px\"\/><figcaption class=\"wp-element-caption\">Japanese Super Pang Sales Flyer<\/figcaption><\/figure>\n<\/div>\n<p>Designed by Toshihiko Uda and Futoshi Kuwahara, <em>Super Pang<\/em> was released in 1990 by Mitchell Corporation and released in arcades by Capcom, using their hardware. It is the follow up to the hugely successful <em>Pang <\/em>released a couple of years earlier. <\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\n<div class=\"wp-block-embed__wrapper\">\n<p><iframe loading=\"lazy\" title=\"Super Pang Arcade Longplay 1cc\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/tyM7VmChIWU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<\/div><figcaption class=\"wp-element-caption\">Here\u2019s some gameplay footage of Super Pang<\/figcaption><\/figure>\n<p>In an effort to thwart pirates who were cloning PCBs around that time, Capcom developed a protection system that held some of the game\u2019s code in memory backed up by an on board battery.<\/p>\n<p>This code is in fact encryption keys required to run the game. On start up, the PCB checks that the encryption code is present then runs the game\u2019s code using the encryption keys. The part of the board that does all this clever stuff is inside a chip nicknamed \u2018Kabuki\u2019. If this chip is removed from the board, it is disconnected from the battery, which wipes the encryption code. And of course, this makes that part of the game\u2019s code very hard to copy.<\/p>\n<p>All well and good, but we are 30+ years down the line now, and the batteries used on the PCBs to save this code are long dead \u2013 which also means the code is wiped!<\/p>\n<p>Its hard to say if Capcom knew this would happen, but then again, the shelf life of most arcade games was months, or at most a couple of years \u2013 I guess it wasn\u2019t something they planned for.<\/p>\n<p>Many Capcom games use a similar setup (as well as other manufacturers), but it does mean that if you find one of these boards using this technology, they are most likely \u2018suicided\u2019 due to the battery failing.<\/p>\n<p>So, I figured, this is what has happened to my S<em>uper Pang<\/em> PCB. But what\u2019s the answer? Can these boards be \u2018de-suicided\u2019? The answer it turns out, is a definite yes!<\/p>\n<p>Over the years, people far cleverer than me, have worked on this problem, resulting in the recent development of a piece of kit called an Infinikey. Hobbyists have refined the design, and have come up with Infinikeys so easy to use than even an idiot like me can figure out how to use them to bring these old Capcom boards back to life!<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"35936\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53575187949_cc2f53c470_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187949_cc2f53c470_c.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53575187949_cc2f53c470_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187949_cc2f53c470_c.jpg?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187949_cc2f53c470_c.jpg?w=800\" loading=\"lazy\" width=\"800\" height=\"600\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187949_cc2f53c470_c.jpg?w=800\" alt=\"\" class=\"wp-image-35936\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187949_cc2f53c470_c.jpg 800w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187949_cc2f53c470_c.jpg?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187949_cc2f53c470_c.jpg?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187949_cc2f53c470_c.jpg?w=768 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">The Infinikey<\/figcaption><\/figure>\n<\/div>\n<p>So let\u2019s take a look at my board:<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"35939\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53575187909_ba49d4e9e3_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187909_ba49d4e9e3_c.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53575187909_ba49d4e9e3_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187909_ba49d4e9e3_c.jpg?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187909_ba49d4e9e3_c.jpg?w=800\" loading=\"lazy\" width=\"800\" height=\"600\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187909_ba49d4e9e3_c.jpg?w=800\" alt=\"\" class=\"wp-image-35939\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187909_ba49d4e9e3_c.jpg 800w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187909_ba49d4e9e3_c.jpg?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187909_ba49d4e9e3_c.jpg?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187909_ba49d4e9e3_c.jpg?w=768 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">Capcom Super Pang Jamma PCB. Pretty standard stuff. The Kabuki chip that we\u2019ll be working on is the larger one on bottom right of the PCB. The battery is also located in this area.<\/figcaption><\/figure>\n<\/div>\n<p>First job is to remove the dead battery.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"35938\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53574862811_f4a32c5949_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862811_f4a32c5949_c.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53574862811_f4a32c5949_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862811_f4a32c5949_c.jpg?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862811_f4a32c5949_c.jpg?w=800\" loading=\"lazy\" width=\"800\" height=\"600\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862811_f4a32c5949_c.jpg?w=800\" alt=\"\" class=\"wp-image-35938\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862811_f4a32c5949_c.jpg 800w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862811_f4a32c5949_c.jpg?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862811_f4a32c5949_c.jpg?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862811_f4a32c5949_c.jpg?w=768 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">Simple job to get this off the board \u2013 desolder a couple of joints and we\u2019re done<\/figcaption><\/figure>\n<\/div>\n<p>Next, replace the old battery with a new one:<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"35937\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53574000107_73792aa166_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000107_73792aa166_c.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53574000107_73792aa166_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000107_73792aa166_c.jpg?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000107_73792aa166_c.jpg?w=800\" loading=\"lazy\" width=\"800\" height=\"600\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000107_73792aa166_c.jpg?w=800\" alt=\"\" class=\"wp-image-35937\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000107_73792aa166_c.jpg 800w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000107_73792aa166_c.jpg?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000107_73792aa166_c.jpg?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000107_73792aa166_c.jpg?w=768 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">And done. You can find replacements for a couple of quid on eBay<\/figcaption><\/figure>\n<\/div>\n<p>Back to the Infinikey \u2013 on the back is a list of games compatible with it. My ROMs are labelled SPE (Super Pang Europe), so looking at the list, I can see that I need to set the dip switches to OFF, ON, ON, OFF, OFF. <\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"35934\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53575187974_3c8e4bd348_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187974_3c8e4bd348_c.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53575187974_3c8e4bd348_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187974_3c8e4bd348_c.jpg?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187974_3c8e4bd348_c.jpg?w=800\" loading=\"lazy\" width=\"800\" height=\"600\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187974_3c8e4bd348_c.jpg?w=800\" alt=\"\" class=\"wp-image-35934\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187974_3c8e4bd348_c.jpg 800w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187974_3c8e4bd348_c.jpg?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187974_3c8e4bd348_c.jpg?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187974_3c8e4bd348_c.jpg?w=768 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">The dipswitches listed on the back of the Infinikey<\/figcaption><\/figure>\n<\/div>\n<p>Once the DIPs are set correctly, I can remove the Kabuki chip from the PCB and replace it with the Infinikey:<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"35933\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53575187989_173bcf5471_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187989_173bcf5471_c.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53575187989_173bcf5471_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187989_173bcf5471_c.jpg?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187989_173bcf5471_c.jpg?w=800\" loading=\"lazy\" width=\"800\" height=\"600\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187989_173bcf5471_c.jpg?w=800\" alt=\"\" class=\"wp-image-35933\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187989_173bcf5471_c.jpg 800w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187989_173bcf5471_c.jpg?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187989_173bcf5471_c.jpg?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575187989_173bcf5471_c.jpg?w=768 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">Like so. Note the dipswitches on this side of the Infinikey<\/figcaption><\/figure>\n<\/div>\n<p>And now, re-mount the Kabuki chip so that it piggy backs the Infinikey on the PCB:<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"35926\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53574863421_f9c495a2ec_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53574863421_f9c495a2ec_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg?w=800\" loading=\"lazy\" width=\"800\" height=\"600\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg?w=800\" alt=\"\" class=\"wp-image-35926\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg 800w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg?w=768 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">The Infinikey is now sandwiched between the PCB and the Kabuki chip<\/figcaption><\/figure>\n<\/div>\n<p>So. We can plug the Jamma board back into our Jamma compatible cabinet. What happens now is the encryption keys that were deleted when the original battery died are re-injected into the Kabuki chip and the game works!<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"35925\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53575307015_05e80f7b81_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575307015_05e80f7b81_c.jpg\" data-orig-size=\"600,800\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53575307015_05e80f7b81_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575307015_05e80f7b81_c.jpg?w=225\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575307015_05e80f7b81_c.jpg?w=600\" loading=\"lazy\" width=\"600\" height=\"800\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575307015_05e80f7b81_c.jpg?w=600\" alt=\"\" class=\"wp-image-35925\" style=\"width:494px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575307015_05e80f7b81_c.jpg 600w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575307015_05e80f7b81_c.jpg?w=72 72w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575307015_05e80f7b81_c.jpg?w=225 225w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\"\/><figcaption class=\"wp-element-caption\">One de-suicided Capcom Super Pang PCB!<\/figcaption><\/figure>\n<\/div>\n<p>At this point, we could leave the Inifinikey as a permanent new component of the PCB. But I wasn\u2019t satisfied with this, as I wanted to potentially reuse the Infinikey with another board and get <em>Super Pang<\/em> back to its original factory state. So how do we get the Infinikey out, without wiping the encryption code again? Bear in mind, removing the Infinikey now, means the Kabuki chip is going to come off with it \u2013 which will disconnect the connection to the battery! This will take us back to square one.<\/p>\n<p>It\u2019s certainly a puzzle. But there is a way around this. It\u2019s pretty fiddly, but here goes:<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"35932\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53574000182_5ea39dfeed_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000182_5ea39dfeed_c.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53574000182_5ea39dfeed_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000182_5ea39dfeed_c.jpg?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000182_5ea39dfeed_c.jpg?w=800\" loading=\"lazy\" width=\"800\" height=\"600\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000182_5ea39dfeed_c.jpg?w=800\" alt=\"\" class=\"wp-image-35932\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000182_5ea39dfeed_c.jpg 800w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000182_5ea39dfeed_c.jpg?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000182_5ea39dfeed_c.jpg?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574000182_5ea39dfeed_c.jpg?w=768 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">So what we need to do is keep power to the Kabuki when it is removed from the PCB in order to maintain the code. To do this, I grabbed another battery and soldered up some wires to both terminals \u2013 positive and negative<\/figcaption><\/figure>\n<\/div>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"35931\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53574862911_8c556bf638_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862911_8c556bf638_c.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53574862911_8c556bf638_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862911_8c556bf638_c.jpg?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862911_8c556bf638_c.jpg?w=800\" loading=\"lazy\" width=\"800\" height=\"600\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862911_8c556bf638_c.jpg?w=800\" alt=\"\" class=\"wp-image-35931\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862911_8c556bf638_c.jpg 800w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862911_8c556bf638_c.jpg?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862911_8c556bf638_c.jpg?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574862911_8c556bf638_c.jpg?w=768 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">Next, I connected the two ends of the new battery to pins 28 and 29 on the Kabuki chip using some small conductive clips. These are the pins that feed the 4V voltage from the battery to the chip <\/figcaption><\/figure>\n<\/div>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"35930\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53575072048_687032976a_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575072048_687032976a_c-1181143623-e1709909308727.jpg\" data-orig-size=\"799,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53575072048_687032976a_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575072048_687032976a_c-1181143623-e1709909308727.jpg?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575072048_687032976a_c-1181143623-e1709909308727.jpg?w=799\" loading=\"lazy\" width=\"799\" height=\"600\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575072048_687032976a_c-1181143623-e1709909308727.jpg?w=799\" alt=\"\" class=\"wp-image-35930\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575072048_687032976a_c-1181143623-e1709909308727.jpg 799w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575072048_687032976a_c-1181143623-e1709909308727.jpg?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575072048_687032976a_c-1181143623-e1709909308727.jpg?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575072048_687032976a_c-1181143623-e1709909308727.jpg?w=768 768w\" sizes=\"auto, (max-width: 799px) 100vw, 799px\"\/><figcaption class=\"wp-element-caption\">Here\u2019s a close up of my bodged up back up battery. Effectively, we now have two batteries connected to the Kabuki<\/figcaption><\/figure>\n<\/div>\n<p>Then, we carefully lift the Kabuki chip and Infinikey chip from the PCB, and detach the Infinikey:<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"35928\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53574863361_926b479413_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863361_926b479413_c.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53574863361_926b479413_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863361_926b479413_c.jpg?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863361_926b479413_c.jpg?w=800\" loading=\"lazy\" width=\"800\" height=\"600\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863361_926b479413_c.jpg?w=800\" alt=\"\" class=\"wp-image-35928\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863361_926b479413_c.jpg 800w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863361_926b479413_c.jpg?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863361_926b479413_c.jpg?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863361_926b479413_c.jpg?w=768 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">So now the original battery is disconnected, but the new one is still sending 4V to the chip, which keeps the code \u2018live\u2019. I\u2019m being as careful as possible here, not to drop the chip, or allow the clips on pins 28 and 29 to short!<\/figcaption><\/figure>\n<\/div>\n<p>Then place the Kabuki back onto the PCB without the Infinikey. All the while the second battery is attached, holding the code in the chip. When the Kabuki is back on the PCB, the other battery also engages with the chip.<\/p>\n<p>Once back on the PCB and socketed, I can remove the two clips, which will disconnect the second battery and allow the original battery to take over the duties of holding the code:<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"35926\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53574863421_f9c495a2ec_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53574863421_f9c495a2ec_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg?w=800\" loading=\"lazy\" width=\"800\" height=\"600\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg?w=800\" alt=\"\" class=\"wp-image-35926\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg 800w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574863421_f9c495a2ec_c.jpg?w=768 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">Kabuki chip back in place<\/figcaption><\/figure>\n<\/div>\n<p>Now assuming everything has gone smoothly, we should have a working game, back to how it came from the Capcom factory in 1990:<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"35923\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53574001897_f7e0aff3c3_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574001897_f7e0aff3c3_c.jpg\" data-orig-size=\"800,600\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53574001897_f7e0aff3c3_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574001897_f7e0aff3c3_c.jpg?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574001897_f7e0aff3c3_c.jpg?w=800\" loading=\"lazy\" width=\"800\" height=\"600\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574001897_f7e0aff3c3_c.jpg?w=800\" alt=\"\" class=\"wp-image-35923\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574001897_f7e0aff3c3_c.jpg 800w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574001897_f7e0aff3c3_c.jpg?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574001897_f7e0aff3c3_c.jpg?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53574001897_f7e0aff3c3_c.jpg?w=768 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">Boom!<\/figcaption><\/figure>\n<\/div>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"35922\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/03\/08\/super-pang-kabuki-chip-repair\/53575073823_eebb63d80e_c\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575073823_eebb63d80e_c.jpg\" data-orig-size=\"600,800\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"53575073823_eebb63d80e_c\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575073823_eebb63d80e_c.jpg?w=225\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575073823_eebb63d80e_c.jpg?w=600\" loading=\"lazy\" width=\"600\" height=\"800\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575073823_eebb63d80e_c.jpg?w=600\" alt=\"\" class=\"wp-image-35922\" style=\"width:450px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575073823_eebb63d80e_c.jpg 600w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575073823_eebb63d80e_c.jpg?w=72 72w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/03\/53575073823_eebb63d80e_c.jpg?w=225 225w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\"\/><figcaption class=\"wp-element-caption\">Super Pang! I have the board running in my Capcom Mini Cute Jamma cabinet<\/figcaption><\/figure>\n<\/div>\n<p>Confession time \u2013 it took four attempts to remove the clips without screwing up! I think when I was removing the clips, I was shorting the two pins together. The whole process seems very robust, so even shorting the battery didn\u2019t permanently destroy anything. I just had to repeat the process, until I got it right.<\/p>\n<p>If you find yourself in the same boat, have a hunt around on collector forums, there are a few guys who make and sell Infinikeys. Or I spotted you can buy them over at <a href=\"https:\/\/paradisearcadeshop.com\/products\/undamned-infinikey-kabuki-set-by-ud-game-tech\">Arcade Paradise Shop<\/a>.<\/p>\n<p>I should thank collector <em>wigsplitta <\/em>on the <a href=\"https:\/\/forum.arcadeotaku.com\/\">Arcade Otaku forums<\/a> for the guide he shared on how to tackle this.<\/p>\n<p>Side note, <em>Super Pang<\/em> is a pretty fun puzzle\/action game \u2013 check it out if you can.<\/p>\n<p>So there you go, something a little different this week. Hope this is of use to someone out there.<\/p>\n<p>Thanks as always for reading!<\/p>\n<p>Tony<\/p>\n<\/p><\/div>\n<p><script>(function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src=\"https:\/\/connect.facebook.net\/en_US\/sdk.js#xfbml=1&amp;appId=249643311490&version=v2.3\"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk'));<\/script><br \/>\n<br \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>You may have noticed that I don\u2019t share many repairs here on the blog. Although useful (and I\u2019m glad people do share their knowledge) I think they\u2019re pretty dry to read and I don\u2019t tend to tackle repairs \u2013 and when I do, they aren\u2019t always successful! My arcade technical expertise is rather limited \u2013 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":30849,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12042],"tags":[12878,13962,8709,20814,20813,1446,814],"dealstore":[],"offerexpiration":[],"class_list":["post-30848","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-arcade-game","tag-arcade","tag-blogger","tag-chip","tag-kabuki","tag-pang","tag-repair","tag-super"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Super Pang Kabuki Chip Repair \u2013 The Arcade Blogger - Som2ny Network<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fivemor.com\/?p=30848\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Super Pang Kabuki Chip Repair \u2013 The Arcade Blogger - Som2ny Network\" \/>\n<meta property=\"og:description\" content=\"You may have noticed that I don\u2019t share many repairs here on the blog. 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