{"id":288139,"date":"2025-06-11T14:19:30","date_gmt":"2025-06-11T14:19:30","guid":{"rendered":"https:\/\/peraltafinancing.com\/uncategorized\/moonlit-farewell-review-gamecritics-com\/"},"modified":"2025-06-11T14:19:30","modified_gmt":"2025-06-11T14:19:30","slug":"moonlit-farewell-review-gamecritics-com","status":"publish","type":"post","link":"https:\/\/fivemor.com\/?p=288139","title":{"rendered":"Moonlit Farewell Review \u2013 Gamecritics.com"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<h2 class=\"wp-block-heading\"><strong>Moon Presence<\/strong><\/h2>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/fixed.jpg\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/fixed-1024x576.jpg\" alt=\"\" class=\"wp-image-63051\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/fixed-1024x576.jpg 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/fixed-300x169.jpg 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/fixed-768x432.jpg 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/fixed-1536x864.jpg 1536w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/fixed-1200x675.jpg 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/fixed-800x450.jpg 800w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/fixed-1600x900.jpg 1600w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/fixed.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<p><strong>HIGH<\/strong> Satisfying combat and addictive metroidvania mechanics.<\/p>\n<p><strong>LOW<\/strong> Short runtime and lack of truly fresh ideas.<\/p>\n<p><strong>WTF<\/strong> The fairy queen\u2019s sprite is basically <em>Dark Souls<\/em>\u2019 Gwynevere\u2026<\/p>\n<hr\/>\n<p>As the fifth installment in a series I\u2019ve never tried before, <em>Momodora: Moonlit Farewell<\/em> was revealed to be a competent 2D metroidvania set in a dark fantasy world brimming with themes like sacrifice and maternity, all presented via a captivating art style. <\/p>\n<p>As a priestess of the order in charge of protecting a village from evil forces lurking both below and above,\u00a0 Momo Reinol is one of the few beings capable of stopping the approaching darkness in its tracks. <\/p>\n<p>Armed with a magical leaf whose reach and damage potential extend at the final stage of its three-hit combo, she embarks on a journey across several biomes to collect items and parlay with deity-like beings to secure mankind\u2019s (or at least, the village\u2019s) survival. <em>Moonlit Farewell<\/em>\u2019s art direction fits the setting with a carefully chosen color palette and memorable enemy designs. It all fits together beautifully.<\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030417303800_s.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030417303800_s-1024x576.jpg\" alt=\"\" class=\"wp-image-63043\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030417303800_s-1024x576.jpg 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030417303800_s-300x169.jpg 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030417303800_s-768x432.jpg 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030417303800_s-1200x675.jpg 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030417303800_s-800x450.jpg 800w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030417303800_s.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<p>Another of <em>Moonlit Farewell<\/em>\u2019s most notable strong points is how approachable it is, especially for genre newcomers. <\/p>\n<p>While most metroidvanias are keen on keeping the player stuck until that \u201ca-ha!\u201d moment finally presents itself and allows us to unlock the rest of the content, here the map clearly tells us which parts we have yet to explore and <em>exactly<\/em> which areas still hide a secret. Thus, as we slowly navigate through combat and platforming challenges, we can quickly consult with the map to ensure we haven\u2019t missed anything along the way. The breadcrumb trail of power-ups evolves organically and logically, arming the player with just enough power to never let Momo\u2019s fighting prowess come up short.<\/p>\n<p>So, as is the case with most metrodivanias, gameplay consists of three segments \u2014 combat challenges against enemies with deadly melee attacks, molotov cocktail-throwing smarties, and disturbing entities that explode on death, platforming sections where we\u2019ll have to manage our stamina bar, the longevity of our jumps, and the use of other abilities later unlocked, and screen-filling boss encounters, which round up the campaign\u2019s \u201cacts\u201d and often bestow Momo with a new power upon defeat. <\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_0c39926655bc021632a14679e05e770212819208.1920x1080.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_0c39926655bc021632a14679e05e770212819208.1920x1080-1024x576.jpg\" alt=\"\" class=\"wp-image-63048\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_0c39926655bc021632a14679e05e770212819208.1920x1080-1024x576.jpg 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_0c39926655bc021632a14679e05e770212819208.1920x1080-300x169.jpg 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_0c39926655bc021632a14679e05e770212819208.1920x1080-768x432.jpg 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_0c39926655bc021632a14679e05e770212819208.1920x1080-1536x864.jpg 1536w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_0c39926655bc021632a14679e05e770212819208.1920x1080-1200x675.jpg 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_0c39926655bc021632a14679e05e770212819208.1920x1080-800x450.jpg 800w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_0c39926655bc021632a14679e05e770212819208.1920x1080-1600x900.jpg 1600w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_0c39926655bc021632a14679e05e770212819208.1920x1080.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<p>Aside from those core elements, <em>Moonlit Farewell<\/em> is brimming with hidden power-ups that, if successfully unearthed, will expand Momo\u2019s health and mana pools, as well as the stamina recovery which allows her to sprint and dodge. <\/p>\n<p>Despite all the power-ups and items to find, difficulty isn\u2019t the point of <em>Momodora: Moonlit Farewell<\/em> \u2014 there aren\u2019t any wild spikes or overpowered bosses hell-bent on punishing even the slightest mistake. Instead, the power-ups seem more about granting benefits that synergize with each other, and selecting the right array for a given challenge. <\/p>\n<p>For instance, by donning an ability that granted a barrier upon healing myself, I was able to more confidently charge in by synergizing with powers that boost melee damage. In another instance, I combined the \u201cexploding arrows\u201d ability with one that allows Momo to fire three projectiles at once, and suddenly turned into Legolas, feeling pretty good about myself! <\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_72787f203f5d33923eac90debdac21f947a10aca.1920x1080.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_72787f203f5d33923eac90debdac21f947a10aca.1920x1080-1024x576.jpg\" alt=\"\" class=\"wp-image-63049\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_72787f203f5d33923eac90debdac21f947a10aca.1920x1080-1024x576.jpg 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_72787f203f5d33923eac90debdac21f947a10aca.1920x1080-300x169.jpg 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_72787f203f5d33923eac90debdac21f947a10aca.1920x1080-768x432.jpg 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_72787f203f5d33923eac90debdac21f947a10aca.1920x1080-1536x864.jpg 1536w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_72787f203f5d33923eac90debdac21f947a10aca.1920x1080-1200x675.jpg 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_72787f203f5d33923eac90debdac21f947a10aca.1920x1080-800x450.jpg 800w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_72787f203f5d33923eac90debdac21f947a10aca.1920x1080-1600x900.jpg 1600w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/ss_72787f203f5d33923eac90debdac21f947a10aca.1920x1080.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<p>Of course, the most powerful abilities are hidden behind demanding obstacles, but hunting for them isn\u2019t necessary to roll credits. Everything <em>Moonlit Farewell<\/em> throws at the player is well-balanced and solvable simply by using observation, rationale, and the abilities one will naturally come across on the critical path.\u00a0<\/p>\n<p>As such, the only real complaint I want to raise is <em>Moonlit Farewell<\/em>\u2019s lack of innovation. While it offers a nicely curated experience, it never tries to challenge or alter established genre boundaries in any way \u2014 there are no big surprises, nor any or game-changing abilities that might\u2019ve enticed other developers to copy from <em>Momodora: Moonlit Farewell<\/em> in the future. <\/p>\n<p>Ultimately, <em>Moonlit Farewell<\/em> is a game that excels at what it sets out to do, though it doesn\u2019t try to achieve anything too surprising or outside the norm. Even so, it kept me glued to my console from start to finish, and no fan of this genre will find much fault with it.<\/p>\n<p><strong>Rating: 8 out of 10<\/strong>\u00a0<\/p>\n<p class=\"has-text-align-center\"><strong>Buy <em>Momodora: Moonlit Farewell<\/em> \u2013 <a href=\"https:\/\/store.steampowered.com\/app\/1747760\/Momodora_Moonlit_Farewell\/\">PC<\/a> \u2013 <a href=\"https:\/\/store.playstation.com\/en-us\/concept\/10011124\">PS<\/a> \u2013<a href=\"https:\/\/www.xbox.com\/en-US\/games\/store\/momodora-moonlit-farewell\/9ntn26mgx0mk\"> XB<\/a> \u2013 <\/strong><a href=\"https:\/\/www.nintendo.com\/us\/store\/products\/momodora-moonlit-farewell-switch\/?srsltid=AfmBOoq4Jr_Wv7HzuTSKf3ZYp2i-tAMPsDnkuqsgxjp50JH_OAJpSnu3\">SW<\/a><\/p>\n<hr\/>\n<p><strong>Disclosures: <\/strong>This game was developed by <strong>Bombservice<\/strong> and published by <strong>Playism.<\/strong> It is currently available on <strong>Switch<\/strong>, <strong>PS5<\/strong>, <strong>XBX\/S<\/strong>, and <em>PC<\/em>. This copy of the game was obtained<strong> <\/strong>via<strong> publisher <\/strong>and reviewed on the Switch Lite. Approximately <strong>18 hours <\/strong>of play were devoted to the game, and it<strong> <\/strong>was<strong> completed 100%<\/strong>. This is a single-player-only title.<\/p>\n<p><strong>Parents<\/strong>: This game has received a <strong>\u201cT\u201d (\u201cTeen\u201d) rating by ESRB and contains Blood, Fantasy Violence, and Suggestive Themes<\/strong>. The official rating summary reads: <em>This is a platformer game in which players assume the role of a priestess embarking on a divine mission. From a side-scrolling perspective, players traverse environments, interact with characters, and battle human bandits and demons. Players use magic and arrows to defeat enemies in melee-style combat. Battles are highlighted by impact sounds, colorful light effects, and small blood-splatter effects. Some environments contain bloodstains on the ground\/walls. One female fantasy creature is designed with exposed breasts, though with no discernible details (i.e., no nipples); another character is depicted in a revealing outfit (e.g., deep cleavage).<\/em><\/p>\n<p><strong>Colorblind Modes:<\/strong> There are <strong>no colorblind modes<\/strong> available.<\/p>\n<p><strong>Deaf &amp; Hard of Hearing Gamers:\u00a0<\/strong> All dialogue in this game is shown via textboxes, so they\u2019re easy to keep track of at all times. Text cannot be altered or resized. All enemy attacks are clearly telegraphed on-screen with enemies signaling when they will strike next and in which general direction. No audio cues are needed for play. This game is <strong>fully accessible<\/strong>.<\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030412180000_s.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030412180000_s-1024x576.jpg\" alt=\"\" class=\"wp-image-63045\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030412180000_s-1024x576.jpg 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030412180000_s-300x169.jpg 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030412180000_s-768x432.jpg 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030412180000_s-1200x675.jpg 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030412180000_s-800x450.jpg 800w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030412180000_s.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410565200_s.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410565200_s-1024x576.jpg\" alt=\"\" class=\"wp-image-63042\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410565200_s-1024x576.jpg 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410565200_s-300x169.jpg 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410565200_s-768x432.jpg 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410565200_s-1200x675.jpg 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410565200_s-800x450.jpg 800w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410565200_s.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<p><strong>Remappable Controls:\u00a0<\/strong>This game offers a controller diagram and <strong>players can freely remap <\/strong>any action to any button.\u00a0<\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410541700_s.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410541700_s-1024x576.jpg\" alt=\"\" class=\"wp-image-63041\" srcset=\"https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410541700_s-1024x576.jpg 1024w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410541700_s-300x169.jpg 300w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410541700_s-768x432.jpg 768w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410541700_s-1200x675.jpg 1200w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410541700_s-800x450.jpg 800w, https:\/\/gamecritics.com\/wp-content\/uploads\/2025\/06\/2025030410541700_s.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/a><\/figure>\n<div class=\"abh_box abh_box_down abh_box_fancy\">\n<div class=\"abh_tab_content\">\n<section class=\"vcard author abh_about_tab abh_tab\" itemscope=\"\" itemprop=\"author\" itemtype=\"https:\/\/schema.org\/Person\" style=\"display:block\">\n<div class=\"abh_image\" itemscope=\"\" itemtype=\"https:\/\/schema.org\/ImageObject\"><a href=\"https:\/\/gamecritics.com\/author\/kkoteski\/\" class=\"url\" title=\"Konstantin Koteski\"> <img loading=\"lazy\" decoding=\"async\" alt=\"Konstantin Koteski\" src=\"https:\/\/secure.gravatar.com\/avatar\/372e4ab66c8cf125302dea6cf7816389f2150fe2df4e41f7801f1d12dedf54ec?s=250&amp;d=retro&amp;r=g\" srcset=\"https:\/\/secure.gravatar.com\/avatar\/372e4ab66c8cf125302dea6cf7816389f2150fe2df4e41f7801f1d12dedf54ec?s=500&amp;d=retro&amp;r=g 2x\" class=\"avatar avatar-250 photo\" height=\"250\" width=\"250\"\/><\/a> <\/div>\n<div class=\"abh_text\">\n<p>An appreciator of the video games-art (he finds the term &#8220;gamer&#8221; a bit problematic) since he was seven, Konstantin keeps on finding joy in that medium as the years roll on. He&#8217;s a devoted Soulsborne fan, but also gets excited anytime he comes across a title with a solid gameplay loop and a satisfying learning curve. He also considers grindy games where you can get a much-coveted item after hundreds of tries &#8211; to be perfectly fair and &#8220;logical.&#8221; Unsurprisingly, that makes the pool of topics he&#8217;d love to ramble about always overflowing&#8230;<\/p>\n<\/div>\n<\/section>\n<section class=\"abh_posts_tab abh_tab\">\n<div class=\"abh_image\"><a href=\"https:\/\/gamecritics.com\/author\/kkoteski\/\" class=\"url\" title=\"Konstantin Koteski\"><img loading=\"lazy\" decoding=\"async\" alt=\"Konstantin Koteski\" src=\"https:\/\/secure.gravatar.com\/avatar\/372e4ab66c8cf125302dea6cf7816389f2150fe2df4e41f7801f1d12dedf54ec?s=250&amp;d=retro&amp;r=g\" srcset=\"https:\/\/secure.gravatar.com\/avatar\/372e4ab66c8cf125302dea6cf7816389f2150fe2df4e41f7801f1d12dedf54ec?s=500&amp;d=retro&amp;r=g 2x\" class=\"avatar avatar-250 photo\" height=\"250\" width=\"250\"\/><\/a><\/div>\n<div class=\"abh_text\">\n<div class=\"abh_name\">Latest posts by Konstantin Koteski <span class=\"abh_allposts\">(<a href=\"https:\/\/gamecritics.com\/author\/kkoteski\/\">see all<\/a>)<\/span><\/div>\n<\/div>\n<\/section>\n<\/div><\/div>\n<\/p><\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>Moon Presence HIGH Satisfying combat and addictive metroidvania mechanics. LOW Short runtime and lack of truly fresh ideas. WTF The fairy queen\u2019s sprite is basically Dark Souls\u2019 Gwynevere\u2026 As the fifth installment in a series I\u2019ve never tried before, Momodora: Moonlit Farewell was revealed to be a competent 2D metroidvania set in a dark fantasy [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":288140,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[118930,12036,118931,118932,97308,118933,118934,105808,101587,97595,101278],"tags":[14325,118935,71939,3749],"dealstore":[],"offerexpiration":[],"class_list":["post-288139","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-2d","category-anime","category-boobs-2","category-breasts","category-indie","category-metroidvania","category-momodora","category-pixel","category-platformer","category-reviews","category-series","tag-farewell","tag-gamecritics-com","tag-moonlit","tag-review"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Moonlit Farewell Review \u2013 Gamecritics.com - Som2ny Network<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fivemor.com\/?p=288139\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Moonlit Farewell Review \u2013 Gamecritics.com - Som2ny Network\" \/>\n<meta property=\"og:description\" content=\"Moon Presence HIGH Satisfying combat and addictive metroidvania mechanics. LOW Short runtime and lack of truly fresh ideas. WTF The fairy queen\u2019s sprite is basically Dark Souls\u2019 Gwynevere\u2026 As the fifth installment in a series I\u2019ve never tried before, Momodora: Moonlit Farewell was revealed to be a competent 2D metroidvania set in a dark fantasy [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/fivemor.com\/?p=288139\" \/>\n<meta property=\"og:site_name\" content=\"Som2ny Network\" \/>\n<meta property=\"article:published_time\" content=\"2025-06-11T14:19:30+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/fivemor.com\/wp-content\/uploads\/2025\/06\/fixed-1024x576.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1024\" \/>\n\t<meta property=\"og:image:height\" content=\"576\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"admin\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"admin\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"5 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/fivemor.com\/?p=288139#article\",\"isPartOf\":{\"@id\":\"https:\/\/fivemor.com\/?p=288139\"},\"author\":{\"name\":\"admin\",\"@id\":\"https:\/\/fivemor.com\/#\/schema\/person\/b85e3c3dc0e1daea076524dc8810c371\"},\"headline\":\"Moonlit Farewell Review \u2013 Gamecritics.com\",\"datePublished\":\"2025-06-11T14:19:30+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/fivemor.com\/?p=288139\"},\"wordCount\":1075,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/fivemor.com\/#organization\"},\"image\":{\"@id\":\"https:\/\/fivemor.com\/?p=288139#primaryimage\"},\"thumbnailUrl\":\"https:\/\/fivemor.com\/wp-content\/uploads\/2025\/06\/fixed-1024x576.jpg\",\"keywords\":[\"Farewell\",\"Gamecritics.com\",\"Moonlit\",\"review\"],\"articleSection\":[\"2D\",\"Anime\",\"boobs\",\"breasts\",\"Indie\",\"Metroidvania\",\"Momodora\",\"Pixel\",\"Platformer\",\"Reviews\",\"series\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/fivemor.com\/?p=288139#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/fivemor.com\/?p=288139\",\"url\":\"https:\/\/fivemor.com\/?p=288139\",\"name\":\"Moonlit Farewell Review \u2013 Gamecritics.com - 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