{"id":273637,"date":"2025-06-04T22:54:10","date_gmt":"2025-06-04T22:54:10","guid":{"rendered":"https:\/\/peraltafinancing.com\/apple-2\/forge-launches-gamelink-and-paylink-to-test-the-market-for-direct-to-consumer-games\/"},"modified":"2025-06-04T22:54:10","modified_gmt":"2025-06-04T22:54:10","slug":"forge-launches-gamelink-and-paylink-to-test-the-market-for-direct-to-consumer-games","status":"publish","type":"post","link":"https:\/\/fivemor.com\/?p=273637","title":{"rendered":"Forge launches GameLink and PayLink to test the market for direct-to-consumer games"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p><a href=\"https:\/\/venturebeat.com\/business\/forge-launches-forge-direct-as-a-gamified-hub-for-community-powered-growth\/\">Forge<\/a>, a platform for community-driven game marketing and engagement, announced <a href=\"https:\/\/build.forge.gg\/\">Forge GameLink<\/a> and PayLink today, a new way for game companies to engage directly with consumers.<\/p>\n<p>Kun Gao, CEO of Forge, said in an interview with GamesBeat that the new Forge features are a Link-in-Bio product purpose built for game studios and publishers. Building on Forge\u2019s mission to empower game developers and foster direct connection with players, GameLink provides a centralized hub for any game to connect purchase, content, community, and launch a direct-to-consumer experience within minutes.<\/p>\n<p>Forge PayLink enables any game developer to link out from their existing in-app purchase flow and seamlessly integrate payment processing, without disrupting the checkout process.<\/p>\n<p>Additionally, games can feature their SKUs directly on their GameLink. Game developers can use PayLink to increase their revenue by up to 35% with just a few minutes of integration.<\/p>\n<p>\u201cIn today\u2019s fragmented digital landscape, it\u2019s critical for game developers to have a unified direct to consumer presence,\u201d said Gao. \u201cForge GameLink provides that essential hub, connecting players to all vital aspects of a game\u2019s ecosystem in one place that\u2019s simple to manage and PayLink enables easy mobile payment processing that boosts any game\u2019s existing revenue within minutes.\u201d<\/p>\n<p>Unlike traditional game websites which serve as static landing pages, Forge GameLink offers developers and publishers the ability to create dynamic, customizable and easily managed Link-in-Bio style landing and community hub for their game. Forge GameLink is integrated into the recently announced Forge Direct suite, enabling a seamless upgrade path to a full featured customizable community portal complete with quests, loyalty rewards, and direct-to-player commerce.<\/p>\n<p>Additionally, games can directly list SKUs on their Forge GameLink for purchase. Mobile games can link to their SKUs via PayLink to seamlessly provide support for existing MOR and alternative payment options within their existing in-app checkout experience. By providing direct payment processing options, games can boost revenue and provide increased retention through loyalty, rewards, and other incentives with the Forge platform.<\/p>\n<p>Forge GameLink is taking community engagement to the next level by offering a powerful tool that streamlines how players discover and interact with their favorite games. This includes the ability to link to all popular social and community platforms, directly feature game purchase options such as Steam, showcase game trailers from YouTube, create FAQs, countdowns, and more.<\/p>\n<p>\u201cIf you have this running on mobile, it looks just as good. And then for the payment checkout, it works on basically any platform, but the payment challenges have been specifically on mobile. And so I think the use case there is much more geared for mobile,\u201d Gao said.<\/p>\n<h2 class=\"wp-block-heading\" id=\"h-going-direct-to-consumers\">Going direct to consumers<\/h2>\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1280\" height=\"640\" src=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/03\/forge-direct.jpg?w=800\" alt=\"Forge Direct\" class=\"wp-image-2999730\" srcset=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/03\/forge-direct.jpg 1280w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/03\/forge-direct.jpg?resize=300,150 300w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/03\/forge-direct.jpg?resize=768,384 768w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/03\/forge-direct.jpg?resize=800,400 800w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/03\/forge-direct.jpg?resize=100,50 100w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/03\/forge-direct.jpg?resize=350,175 350w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/03\/forge-direct.jpg?resize=400,200 400w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/03\/forge-direct.jpg?resize=750,375 750w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/03\/forge-direct.jpg?resize=578,289 578w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/03\/forge-direct.jpg?resize=930,465 930w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/03\/forge-direct.jpg?resize=1200,600 1200w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/03\/forge-direct.jpg?resize=700,350 700w\" sizes=\"(max-width: 1280px) 100vw, 1280px\"\/><figcaption class=\"wp-element-caption\">Forge Direct<\/figcaption><\/figure>\n<p>At the Game Developers Conference in March, Forge launched Forge Direct, giving game companies the chance to launch direct to consumers. <\/p>\n<p>\u201cSince then, some of the feedback we\u2019ve seen is that some of the games we work with, in addition to having  Forge Direct, they also use the existing link-in-bio tools to promote all the different places that they have audiences, and then they link out from there to their socials,\u201d Gao said.<\/p>\n<p>Gao added, \u201cWhen we looked at that experience, we thought it was pretty basic and not really ideal for games. And so we set about to build a purpose-built link-in-bio, just for games.\u201d<\/p>\n<p>Epic Games was recently able to restore Fortnite on Apple\u2019s app store, after 4.5 years of antitrust litigation. Upon a final ruling in federal court, Apple must now allow Epic to sell Fortnite on the app store and also promote in its app that there are lower prices off the store at Epic\u2019s site.<\/p>\n<p>Gao said, \u201cThe second part, which I think is even more timely, has been the recent announcements and development around Epic Games and Apple, and the decision to be able to let games drive payments to wherever they want. And as part of the ability to launch link-in-bio, we also added the ability to do direct checkout. So now games have the ability to not just use us for link-in-bio, but also the ability to directly do payment checkout from within their iOS app\u201d in a seamless way that takes them back into the app.<\/p>\n<p>Forge is on the web, but this new product is mobile optimized, Gao said. <\/p>\n<p>Forge GameLink and PayLink are free. Games have the choice to upgrade to the Pro tier, which unlocks the ability to host GameLink on their own domain or subdomain, access to additional analytics, and advanced customization options.<\/p>\n<p>Getting started is fast and easy and can be set up by game teams within minutes at <a href=\"https:\/\/build.forge.gg\/\">this link<\/a>.<\/p>\n<p>Since launching in late 2023, Forge has partnered with hundreds of games, helping studios boost discovery, retention, and engagement through more than 25 million completed quests.<\/p>\n<p>Now, with Forge GameLink, Forge provides a centralized hub for any game to connect purchase, content, community, and launch a direct-to-consumer experience within minutes.<\/p>\n<p>Founded by gaming pioneer Dennis \u201cThresh\u201d Fong, Crunchyroll founder Kun Gao, and Cyence founder George Ng, Forge originated as a project within GGWP, an AI-powered game moderation platform that the team launched in 2020, Forge\u2019s mission is to make user acquisition and community engagement accessible and effective for all developers, enabling them to focus on creating amazing games.<\/p>\n<p>The platform launched in late 2023 with an $11 million seed funding round, co-led by Makers Fund, Bitkraft Ventures, and Animoca Brands.<\/p>\n<h2 class=\"wp-block-heading\" id=\"h-the-bigger-implications\">The bigger implications<\/h2>\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"600\" src=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/10\/forge-7.jpg?w=600\" alt=\"Kun Gao is CEO of Forge.\" class=\"wp-image-2904287\" srcset=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/10\/forge-7.jpg 600w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/10\/forge-7.jpg?resize=300,300 300w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/10\/forge-7.jpg?resize=52,52 52w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/10\/forge-7.jpg?resize=160,160 160w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/10\/forge-7.jpg?resize=400,400 400w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/10\/forge-7.jpg?resize=578,578 578w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\"\/><figcaption class=\"wp-element-caption\">Kun Gao is CEO of Forge.<\/figcaption><\/figure>\n<p>GameLink is a link-in-bio that can be launched and then can quickly lead the player to a game trailer, a wish listing, or purchase on Steam. Or it can link out to social platforms for the game. That content can be refreshed regularly. And there are analytics reporting back on who is clicking on what.<\/p>\n<p>\u201cWe\u2019re pretty excited about this one. Going through Forge GameLink, you can now actually start building a direct-to-consumer experience, and one that\u2019s extremely lightweight and very easy to get off the ground,\u201d said Gao. \u201cYou can put in a box for users to put in their emails. Finally, games can now have a direct touch point to those players, not just on other platforms, but having a direct email relationship with them.\u201d<\/p>\n<p>Gao said it is a very big deal that mobile games on iOS now have the option to take the actual checkout for purchases outside of the App Store. <\/p>\n<p>\u201cPreviously, the App Store was the only way to do it. You could not link to web shops before. You could not promote anything inside the app to go somewhere else outside the app. Now the games have the option to basically do what they want,\u201d Gao said. \u201cThat\u2019s why we\u2019ve built GameLink and the payment part of GameLink to facilitate the process. It still provides developers with a full suite of payment options.\u201d<\/p>\n<p>He added, \u201cOnce the user is on the pay link, the user has various payment options, we auto detect what kind of payment options are available. And for example, you could have a new credit card, you could have a saved credit card. And then, more importantly, for the Apple ecosystem, if they have Apple Pay already.\u201d<\/p>\n<h2 class=\"wp-block-heading\" id=\"h-savings-for-gamers\">Savings for gamers<\/h2>\n<p>By choosing to buy something off store in a web shop, a player can get a savings of perhaps as much as 30%, as there is no fee going to Apple anymore. But there would be a fee of 5% or less going to the alternative payment provider.<\/p>\n<p>Once the transaction is complete, the app can put the player back into the game. There are downsides if gamers don\u2019t use Apple\u2019s own in-app purchase, Gao said. For instance, if you don\u2019t use it, the developer doesn\u2019t get the benefit of the payment counting toward their listing in the top-grossing ranks for games. But for most indie games, Gao said this doesn\u2019t matter, as they\u2019re not likely to be in the top 20. Gao said Forge is targeting the indie game makers.<\/p>\n<p>\u201cYou have  to evaluate if it\u2019s worth the loss of up to 35% of your revenue to stay in that listing,\u201d Gao said. \u201cThe trend is that games are going to have a lot more direct control over their publishing as well as direct control over payment processing, as well as having a much more direct relationship with players going forward. And so we are building the tools to really easily facilitate that that process.\u201d<\/p>\n<\/p><\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>Forge, a platform for community-driven game marketing and engagement, announced Forge GameLink and PayLink today, a new way for game companies to engage directly with consumers. Kun Gao, CEO of Forge, said in an interview with GamesBeat that the new Forge features are a Link-in-Bio product purpose built for game studios and publishers. Building on [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":273638,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11768],"tags":[41632,39570,100189,1234,10851,11209,100190,13597],"dealstore":[],"offerexpiration":[],"class_list":["post-273637","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-apple-2","tag-directtoconsumer","tag-forge","tag-gamelink","tag-games","tag-launches","tag-market","tag-paylink","tag-test"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Forge launches GameLink and PayLink to test the market for direct-to-consumer games - Som2ny Network<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fivemor.com\/?p=273637\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Forge launches GameLink and PayLink to test the market for direct-to-consumer games - Som2ny Network\" \/>\n<meta property=\"og:description\" content=\"Forge, a platform for community-driven game marketing and engagement, announced Forge GameLink and PayLink today, a new way for game companies to engage directly with consumers. 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Kun Gao, CEO of Forge, said in an interview with GamesBeat that the new Forge features are a Link-in-Bio product purpose built for game studios and publishers. 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