{"id":25404,"date":"2025-01-13T05:59:38","date_gmt":"2025-01-13T05:59:38","guid":{"rendered":"https:\/\/peraltafinancing.com\/arcade-game\/previously-unseen-puck-man-artwork-the-arcade-blogger\/"},"modified":"2025-01-13T05:59:38","modified_gmt":"2025-01-13T05:59:38","slug":"previously-unseen-puck-man-artwork-the-arcade-blogger","status":"publish","type":"post","link":"https:\/\/fivemor.com\/?p=25404","title":{"rendered":"Previously Unseen Puck Man Artwork \u2013 The Arcade Blogger"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p>I recently came across a few interesting and previously unseen rejected artwork examples from the original cabinet design of <em>Puck Man<\/em>. So this week, I figured I\u2019d do a follow up to the last blog entry about the <em>Puck Man<\/em> PCB, by sharing some of the great artwork originally created for the game\u2019s release. You can read the previous article <a href=\"https:\/\/arcadeblogger.com\/2024\/04\/13\/puck-man-pcb-namco\/\">here<\/a>.<\/p>\n<p><em>Puck Man<\/em>\u2018s artwork was created by Namco artist Tadashi Yamashita. He joined Namco as a student in 1969 after responding to an advertisement in a newspaper. One successfully landing the job, he mainly focused on designing artwork, logos, and typefaces for various Namco arcade machines. <\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"36700\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/attachment\/21004601\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/21004601.jpg\" data-orig-size=\"850,1197\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"21004601\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/21004601.jpg?w=213\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/21004601.jpg?w=850\" width=\"850\" height=\"1197\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/21004601.jpg?w=850\" alt=\"\" class=\"wp-image-36700\" style=\"width:450px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/21004601.jpg 850w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/21004601.jpg?w=68 68w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/21004601.jpg?w=213 213w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/21004601.jpg?w=768 768w\" sizes=\"auto, (max-width: 850px) 100vw, 850px\"\/><figcaption class=\"wp-element-caption\">Namco\u2019s Gee Bee. One of the first games to adorn Yamashita\u2019s artwork<\/figcaption><\/figure>\n<\/div>\n<p>His work on some of Namco\u2019s videogames of the late 70s included <em>Gee Bee, Bomb Bee,<\/em> and <em>Cutie Q<\/em>. <\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"36690\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/screenshot-2024-04-27-181137\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-181137.png\" data-orig-size=\"1856,970\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Screenshot 2024-04-27 181137\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-181137.png?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-181137.png?w=1856\" loading=\"lazy\" width=\"1856\" height=\"970\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-181137.png?w=1856\" alt=\"\" class=\"wp-image-36690\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-181137.png 1856w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-181137.png?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-181137.png?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-181137.png?w=768 768w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-181137.png?w=1024 1024w\" sizes=\"auto, (max-width: 1856px) 100vw, 1856px\"\/><figcaption class=\"wp-element-caption\">Namco artist Tadashi Yamashita<\/figcaption><\/figure>\n<\/div>\n<p>In 1980, with several successful art contributions under his belt, Yamashita was approached by the <em>Puck Man<\/em>\u2018s designer Toru Iwatani.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36693\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/pacman-2\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/pacman.jpg\" data-orig-size=\"600,450\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"Pacman\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/pacman.jpg?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/pacman.jpg?w=600\" loading=\"lazy\" width=\"600\" height=\"450\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/pacman.jpg?w=600\" alt=\"\" class=\"wp-image-36693\" style=\"width:694px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/pacman.jpg 600w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/pacman.jpg?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/pacman.jpg?w=300 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\"\/><figcaption class=\"wp-element-caption\">Puck Man video game screenshot<\/figcaption><\/figure>\n<\/div>\n<p>To lift the simple pixel generated <em>Puck Man<\/em> character out of the screen and into the outside world, Namco artist Tadashi Yamashita created character illustrations, bringing the game\u2019s hero to life.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36657\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/attachment\/111\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/111-1.jpg\" data-orig-size=\"2212,2736\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"111\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/111-1.jpg?w=243\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/111-1.jpg?w=2212\" loading=\"lazy\" width=\"2212\" height=\"2736\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/111-1.jpg?w=2212\" alt=\"\" class=\"wp-image-36657\" style=\"width:534px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/111-1.jpg 2212w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/111-1.jpg?w=78 78w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/111-1.jpg?w=243 243w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/111-1.jpg?w=768 768w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/111-1.jpg?w=1024 1024w\" sizes=\"auto, (max-width: 2212px) 100vw, 2212px\"\/><figcaption class=\"wp-element-caption\">Original sketches of Puck Man created by Tadashi Yamashita<\/figcaption><\/figure>\n<\/div>\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>I played a near complete version of Pac-Man during its development, which immediately brought an image inside my head. I got straight back to my drawing board and started the artwork. In terms of character design, Mr. Iwatani came to me with what was seemingly a near-finished game. It all came together with just a simple yellow circle for PAC-MAN and 4 different coloured ghosts. So, I worked on the design from there, quickly adding arms and legs to PAC-MAN\u2019s circular body. The result was so simplistic that I felt it needed something to give it more character, so I added eyes reminiscent of a classic manga style. Oh, and by the way, the reason PAC-MAN has slits in his black eyes is because I designed his eyes to be an enlarged and elongated version of PAC-MAN\u2019s design itself. No one seems to have noticed, but I think this not only gave him character, but gave the design some real impact.<\/p>\n<\/blockquote>\n<p>These characters are scattered throughout the cabinet design. On the side art, marquee and bezel.<\/p>\n<p>Yamashita has spoken about some of the specific design characteristics of the main character. Notice some of the edges around <em>Puck Man<\/em> are broken:<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36660\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/screenshot-2024-04-22-205325\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205325.png\" data-orig-size=\"1230,1016\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Screenshot 2024-04-22 205325\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205325.png?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205325.png?w=1230\" loading=\"lazy\" width=\"1230\" height=\"1016\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205325.png?w=1230\" alt=\"\" class=\"wp-image-36660\" style=\"width:504px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205325.png 1230w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205325.png?w=116 116w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205325.png?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205325.png?w=768 768w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205325.png?w=1024 1024w\" sizes=\"auto, (max-width: 1230px) 100vw, 1230px\"\/><figcaption class=\"wp-element-caption\">Early sketch of Puck Man. Notice the broken lines<\/figcaption><\/figure>\n<\/div>\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>This is because when I drew the character with a unform thick line, it gave the impression of Puck Man as being heavily \u201cclosed\u201d. Those gaps in the lines give the impression of movement.<\/p>\n<\/blockquote>\n<p>He also shared an interesting insight into the design of <em>Puck Man<\/em>\u2018s eyes:<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36663\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/screenshot-2024-04-27-173602\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-173602.png\" data-orig-size=\"392,272\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Screenshot 2024-04-27 173602\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-173602.png?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-173602.png?w=392\" loading=\"lazy\" width=\"392\" height=\"272\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-173602.png?w=392\" alt=\"\" class=\"wp-image-36663\" style=\"width:502px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-173602.png 392w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-173602.png?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-173602.png?w=300 300w\" sizes=\"auto, (max-width: 392px) 100vw, 392px\"\/><figcaption class=\"wp-element-caption\">Puck Man\u2019s eyes are in fact mini-Puck Men! Never noticed!<\/figcaption><\/figure>\n<\/div>\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>The reason PAC-MAN has slits in his black eyes is because I designed his eyes to be an enlarged and elongated version of PAC-MAN\u2019s design itself. No one seems to have noticed, but I think this not only gave him character, but gave the design some real impact.<\/p>\n<\/blockquote>\n<p>Here\u2019s some early artwork created for the game:<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36688\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/puck-man-artwork\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-artwork.png\" data-orig-size=\"600,450\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Puck Man Artwork\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-artwork.png?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-artwork.png?w=600\" loading=\"lazy\" width=\"600\" height=\"450\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-artwork.png?w=600\" alt=\"\" class=\"wp-image-36688\" style=\"width:722px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-artwork.png 600w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-artwork.png?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-artwork.png?w=300 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\"\/><figcaption class=\"wp-element-caption\">Early concept art for Puck Man<\/figcaption><\/figure>\n<\/div>\n<p>Several <em>Puck-Man<\/em> posters were created and used in advertisements and in game centres across Japan. This one of <em>Puck Man<\/em> shouting into a microphone is probably the best known.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36664\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/screenshot-2024-04-22-205638\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205638.png\" data-orig-size=\"802,990\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Screenshot 2024-04-22 205638\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205638.png?w=243\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205638.png?w=802\" loading=\"lazy\" width=\"802\" height=\"990\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205638.png?w=802\" alt=\"\" class=\"wp-image-36664\" style=\"width:500px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205638.png 802w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205638.png?w=78 78w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205638.png?w=243 243w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205638.png?w=768 768w\" sizes=\"auto, (max-width: 802px) 100vw, 802px\"\/><figcaption class=\"wp-element-caption\">This is the original drawing. Its pretty faded after 40+ years, but you can see the detail of the airbrush work here<\/figcaption><\/figure>\n<\/div>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36666\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/screenshot-2024-04-22-205551\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205551.png\" data-orig-size=\"550,790\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Screenshot 2024-04-22 205551\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205551.png?w=209\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205551.png?w=550\" loading=\"lazy\" width=\"550\" height=\"790\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205551.png?w=550\" alt=\"\" class=\"wp-image-36666\" style=\"width:500px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205551.png 550w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205551.png?w=67 67w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205551.png?w=209 209w\" sizes=\"auto, (max-width: 550px) 100vw, 550px\"\/><figcaption class=\"wp-element-caption\">And this is the actual poster seen in game centres across Japan during the game\u2019s launch<\/figcaption><\/figure>\n<\/div>\n<p>The original cabinet design is something to behold:<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36668\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/screenshot-2024-04-22-205158\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205158.png\" data-orig-size=\"798,1116\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Screenshot 2024-04-22 205158\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205158.png?w=215\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205158.png?w=798\" loading=\"lazy\" width=\"798\" height=\"1116\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205158.png?w=798\" alt=\"\" class=\"wp-image-36668\" style=\"width:452px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205158.png 798w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205158.png?w=69 69w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205158.png?w=215 215w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205158.png?w=768 768w\" sizes=\"auto, (max-width: 798px) 100vw, 798px\"\/><figcaption class=\"wp-element-caption\">Yamashita\u2019s designs are found all over the cabinet \u2013 the marquee, logo, monitor bezel, control panel and side art<\/figcaption><\/figure>\n<\/div>\n<p>These sketches of the side art I mentioned at the top of this article are fascinating. They depict some of the rejected side art designs drawn by Yamashita, and show his thought process on the journey to coming up with the final artwork shown above:<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36675\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/img-20230618-wa0018\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0018-4179988431-e1714236255168.jpg\" data-orig-size=\"659,866\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"IMG-20230618-WA0018\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0018-4179988431-e1714236255168.jpg?w=228\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0018-4179988431-e1714236255168.jpg?w=659\" loading=\"lazy\" width=\"659\" height=\"866\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0018-4179988431-e1714236255168.jpg?w=659\" alt=\"\" class=\"wp-image-36675\" style=\"width:453px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0018-4179988431-e1714236255168.jpg 659w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0018-4179988431-e1714236255168.jpg?w=73 73w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0018-4179988431-e1714236255168.jpg?w=228 228w\" sizes=\"auto, (max-width: 659px) 100vw, 659px\"\/><figcaption class=\"wp-element-caption\">This reads more like an instruction manual<\/figcaption><\/figure>\n<\/div>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36674\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/screenshot_20240422_000117_edge\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot_20240422_000117_edge-3348303854-e1714236310163.jpg\" data-orig-size=\"753,985\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Screenshot_20240422_000117_Edge\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot_20240422_000117_edge-3348303854-e1714236310163.jpg?w=229\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot_20240422_000117_edge-3348303854-e1714236310163.jpg?w=753\" loading=\"lazy\" width=\"753\" height=\"985\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot_20240422_000117_edge-3348303854-e1714236310163.jpg?w=753\" alt=\"\" class=\"wp-image-36674\" style=\"width:456px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot_20240422_000117_edge-3348303854-e1714236310163.jpg 753w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot_20240422_000117_edge-3348303854-e1714236310163.jpg?w=73 73w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot_20240422_000117_edge-3348303854-e1714236310163.jpg?w=229 229w\" sizes=\"auto, (max-width: 753px) 100vw, 753px\"\/><figcaption class=\"wp-element-caption\">\u201cLet\u2019s enjoy Puck Man\u201d<\/figcaption><\/figure>\n<\/div>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36673\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/img-20230618-wa0017\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0017-1771737694-e1714236383721.jpg\" data-orig-size=\"661,862\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"IMG-20230618-WA0017\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0017-1771737694-e1714236383721.jpg?w=230\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0017-1771737694-e1714236383721.jpg?w=661\" loading=\"lazy\" width=\"661\" height=\"862\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0017-1771737694-e1714236383721.jpg?w=661\" alt=\"\" class=\"wp-image-36673\" style=\"width:459px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0017-1771737694-e1714236383721.jpg 661w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0017-1771737694-e1714236383721.jpg?w=74 74w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0017-1771737694-e1714236383721.jpg?w=230 230w\" sizes=\"auto, (max-width: 661px) 100vw, 661px\"\/><figcaption class=\"wp-element-caption\">This depicts the various stages of Puck Man through the game<\/figcaption><\/figure>\n<\/div>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36672\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/img-20230618-wa0016\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0016-513647304-e1714236448196.jpg\" data-orig-size=\"664,866\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"IMG-20230618-WA0016\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0016-513647304-e1714236448196.jpg?w=230\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0016-513647304-e1714236448196.jpg?w=664\" loading=\"lazy\" width=\"664\" height=\"866\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0016-513647304-e1714236448196.jpg?w=664\" alt=\"\" class=\"wp-image-36672\" style=\"width:460px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0016-513647304-e1714236448196.jpg 664w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0016-513647304-e1714236448196.jpg?w=74 74w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0016-513647304-e1714236448196.jpg?w=230 230w\" sizes=\"auto, (max-width: 664px) 100vw, 664px\"\/><figcaption class=\"wp-element-caption\">\u201cThe Namco Times\u201d \u2013 Puck Man makes the headlines<\/figcaption><\/figure>\n<\/div>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36671\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/img-20230618-wa0015\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0015-2274685810-e1714236506591.jpg\" data-orig-size=\"662,865\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"IMG-20230618-WA0015\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0015-2274685810-e1714236506591.jpg?w=230\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0015-2274685810-e1714236506591.jpg?w=662\" loading=\"lazy\" width=\"662\" height=\"865\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0015-2274685810-e1714236506591.jpg?w=662\" alt=\"\" class=\"wp-image-36671\" style=\"width:462px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0015-2274685810-e1714236506591.jpg 662w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0015-2274685810-e1714236506591.jpg?w=73 73w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/img-20230618-wa0015-2274685810-e1714236506591.jpg?w=230 230w\" sizes=\"auto, (max-width: 662px) 100vw, 662px\"\/><figcaption class=\"wp-element-caption\">A lot going on here, but I like it!<\/figcaption><\/figure>\n<\/div>\n<p>Ultimately, it was the round version that was chosen to adorn Namco\u2019s Puck Man arcade game release:<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36682\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/puckman_sideart_hd_by_j1970pac_boi_ddts9ry\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puckman_sideart_hd_by_j1970pac_boi_ddts9ry.png\" data-orig-size=\"634,634\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"puckman_sideart_hd_by_j1970pac_boi_ddts9ry\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puckman_sideart_hd_by_j1970pac_boi_ddts9ry.png?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puckman_sideart_hd_by_j1970pac_boi_ddts9ry.png?w=634\" loading=\"lazy\" width=\"634\" height=\"634\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puckman_sideart_hd_by_j1970pac_boi_ddts9ry.png?w=634\" alt=\"\" class=\"wp-image-36682\" style=\"width:500px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puckman_sideart_hd_by_j1970pac_boi_ddts9ry.png 634w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puckman_sideart_hd_by_j1970pac_boi_ddts9ry.png?w=96 96w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puckman_sideart_hd_by_j1970pac_boi_ddts9ry.png?w=300 300w\" sizes=\"auto, (max-width: 634px) 100vw, 634px\"\/><figcaption class=\"wp-element-caption\">Puck Man arcade cabinet final side art<\/figcaption><\/figure>\n<\/div>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"36684\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/screenshot-2024-04-22-205237\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205237-3373392314-e1714236972643.png\" data-orig-size=\"1550,989\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Screenshot 2024-04-22 205237\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205237-3373392314-e1714236972643.png?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205237-3373392314-e1714236972643.png?w=1550\" loading=\"lazy\" width=\"1550\" height=\"989\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205237-3373392314-e1714236972643.png?w=1550\" alt=\"\" class=\"wp-image-36684\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205237-3373392314-e1714236972643.png 1550w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205237-3373392314-e1714236972643.png?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205237-3373392314-e1714236972643.png?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205237-3373392314-e1714236972643.png?w=768 768w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-22-205237-3373392314-e1714236972643.png?w=1024 1024w\" sizes=\"auto, (max-width: 1550px) 100vw, 1550px\"\/><figcaption class=\"wp-element-caption\">The detail of the monitor bezel artwork<\/figcaption><\/figure>\n<\/div>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" data-attachment-id=\"36686\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/puck-man-marquee\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-marquee-3298375088-e1714237204652.png\" data-orig-size=\"1988,611\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Puck Man Marquee\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-marquee-3298375088-e1714237204652.png?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-marquee-3298375088-e1714237204652.png?w=1988\" loading=\"lazy\" width=\"1988\" height=\"611\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-marquee-3298375088-e1714237204652.png?w=1988\" alt=\"\" class=\"wp-image-36686\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-marquee-3298375088-e1714237204652.png 1988w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-marquee-3298375088-e1714237204652.png?w=128 128w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-marquee-3298375088-e1714237204652.png?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-marquee-3298375088-e1714237204652.png?w=768 768w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/puck-man-marquee-3298375088-e1714237204652.png?w=1024 1024w\" sizes=\"auto, (max-width: 1988px) 100vw, 1988px\"\/><figcaption class=\"wp-element-caption\">Puck Man marquee<\/figcaption><\/figure>\n<\/div>\n<p>Of course, the release of the game in the West via licence with Midway, resulted in the change of name to <em>Pac-Man<\/em>.<\/p>\n<p>Here\u2019s a brief interview with Yamashita, to celebrate the 40th anniversary of the game in 2020.<\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\n<div class=\"wp-block-embed__wrapper\">\n<p><iframe loading=\"lazy\" title=\"Tadashi Yamashita Shares His PAC-MAN Memories\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/9fwlH-1pZO0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<\/div><figcaption class=\"wp-element-caption\">Interview with Tadashi Yamashita in 2020<\/figcaption><\/figure>\n<p>Yamashita would go on to create the brand designs for future Namco classics including <em>Rally X, Warp &amp; Warp, Galaga, Pole Position<\/em> and <em>Xevious<\/em>. The distinctive artwork created by Yamashita is a great reminder that to generate appeal, manufacturers of arcade cabinets in the 70s and 80s, realised that to attract players to play their games, they needed a complete package. The actual physical game and gameplay were one thing, but the artwork filled in the imagination gaps that might have otherwise passed players by. <\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-attachment-id=\"36696\" data-permalink=\"https:\/\/arcadeblogger.com\/2024\/04\/27\/puck-man-artwork\/screenshot-2024-04-27-191733\/\" data-orig-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-191733.png\" data-orig-size=\"978,838\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Screenshot 2024-04-27 191733\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-191733.png?w=300\" data-large-file=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-191733.png?w=978\" loading=\"lazy\" width=\"978\" height=\"838\" src=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-191733.png?w=978\" alt=\"\" class=\"wp-image-36696\" style=\"width:438px;height:auto\" srcset=\"https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-191733.png 978w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-191733.png?w=112 112w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-191733.png?w=300 300w, https:\/\/arcadeblogger.com\/wp-content\/uploads\/2024\/04\/screenshot-2024-04-27-191733.png?w=768 768w\" sizes=\"auto, (max-width: 978px) 100vw, 978px\"\/><figcaption class=\"wp-element-caption\">Puck Man \/ Pac Man<\/figcaption><\/figure>\n<\/div>\n<p>I highly recommend checking out Tim Lapetino\u2019s excellent book, <em>Pac-Man: Birth of an Icon<\/em> for further reading on the development and marketing of<em> Pac-Man<\/em>.<\/p>\n<p>Thanks for stopping by this week!<\/p>\n<p>Tony<\/p>\n<\/p><\/div>\n<p><script>(function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src=\"https:\/\/connect.facebook.net\/en_US\/sdk.js#xfbml=1&amp;appId=249643311490&version=v2.3\"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk'));<\/script><br \/>\n<br \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I recently came across a few interesting and previously unseen rejected artwork examples from the original cabinet design of Puck Man. So this week, I figured I\u2019d do a follow up to the last blog entry about the Puck Man PCB, by sharing some of the great artwork originally created for the game\u2019s release. You [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":25405,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12042],"tags":[12878,2879,13962,385,17266,17268,17267],"dealstore":[],"offerexpiration":[],"class_list":["post-25404","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-arcade-game","tag-arcade","tag-artwork","tag-blogger","tag-man","tag-previously","tag-puck","tag-unseen"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Previously Unseen Puck Man Artwork \u2013 The Arcade Blogger - Som2ny Network<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fivemor.com\/?p=25404\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Previously Unseen Puck Man Artwork \u2013 The Arcade Blogger - Som2ny Network\" \/>\n<meta property=\"og:description\" content=\"I recently came across a few interesting and previously unseen rejected artwork examples from the original cabinet design of Puck Man. 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So this week, I figured I\u2019d do a follow up to the last blog entry about the Puck Man PCB, by sharing some of the great artwork originally created for the game\u2019s release. 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