{"id":23410,"date":"2025-01-11T22:07:58","date_gmt":"2025-01-11T22:07:58","guid":{"rendered":"https:\/\/peraltafinancing.com\/animation\/meet-our-gold-silver-unreal-authorized-instructors\/"},"modified":"2025-01-11T22:07:58","modified_gmt":"2025-01-11T22:07:58","slug":"meet-our-gold-silver-unreal-authorized-instructors","status":"publish","type":"post","link":"https:\/\/fivemor.com\/?p=23410","title":{"rendered":"Meet Our Gold &#038; Silver Unreal Authorized Instructors"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n    <span id=\"hs_cos_wrapper_post_body\" class=\"hs_cos_wrapper hs_cos_wrapper_meta_field hs_cos_wrapper_type_rich_text\" style=\"\" data-hs-cos-general-type=\"meta_field\" data-hs-cos-type=\"rich_text\"><\/p>\n<p style=\"font-weight: bold;\">Meet the talented Authorized Unreal Instructors at CG Spectrum\u2014artists, innovators, and industry pros. Each of our gold and silver-tier instructors brings unique expertise and a passion for Unreal Engine that goes beyond teaching. They\u2019re here to share insider knowledge and fuel your creativity with hands-on experience and professional insights, from crafting immersive game worlds to bringing cinematic visions to life through their code.\u00a0 Discover the stories and skills of the experts guiding the next wave of Unreal creators!<\/p>\n<h2><strong>Meet CG Spectrum&#8217;s Authorized Unreal Instructors<\/strong><\/h2>\n<p>\u00a0<\/p>\n<h3><strong>CG Spectrum&#8217;s Gold Unreal Instructors<\/strong><\/h3>\n<h4><strong><br \/><img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/EricaPenk-UEinstructor.webp?width=300&amp;height=300&amp;name=EricaPenk-UEinstructor.webp\" width=\"300\" height=\"300\" loading=\"lazy\" alt=\"EricaPenk-UEinstructor\" style=\"height: auto; max-width: 100%; width: 300px; float: left; margin-left: 0px; margin-right: 10px;\" srcset=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/EricaPenk-UEinstructor.webp?width=150&amp;height=150&amp;name=EricaPenk-UEinstructor.webp 150w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/EricaPenk-UEinstructor.webp?width=300&amp;height=300&amp;name=EricaPenk-UEinstructor.webp 300w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/EricaPenk-UEinstructor.webp?width=450&amp;height=450&amp;name=EricaPenk-UEinstructor.webp 450w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/EricaPenk-UEinstructor.webp?width=600&amp;height=600&amp;name=EricaPenk-UEinstructor.webp 600w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/EricaPenk-UEinstructor.webp?width=750&amp;height=750&amp;name=EricaPenk-UEinstructor.webp 750w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/EricaPenk-UEinstructor.webp?width=900&amp;height=900&amp;name=EricaPenk-UEinstructor.webp 900w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\"\/>Erica Penk | Real-time 3D Mentor<\/strong><\/h4>\n<p>Erica Penk is an Unreal Authorized Instructor passionate about storytelling, mentoring, and acting. Her journey began in a game lab at Georgia Tech, where she discovered her love for motion capture and the intersection of creative and technical problem-solving. Since 2015, she has been working with Unreal Engine, specializing in previsualization, technical animation, and blueprints. Erica currently teaches and mentors for the Unreal Fellowships, empowering creators to bring their visions to life through real-time technology.<\/p>\n<p>She&#8217;s worked with clients such as Epic Games, Trick 3D, and Profile Studios and participated in the Tribeca Film Festival: Writing In Unreal event.\u00a0 Her goal is to equip current filmmakers and the next generation to tell their own inspiring stories with real-time technology.<\/p>\n<blockquote>\n<p><em>&#8220;It&#8217;s an honor to equip the next generation to tell their own stories that inspire. <\/em><em>Unreal Engine democratized the media and entertainment space by offering their software for free.\u00a0 You no longer have to be plugged into a massive big-budget studio to tell a story from start to finish. There&#8217;s so much you can do as an indie developer. You just need the right tools and support.&#8221;<\/em><\/p>\n<\/blockquote>\n<h4><strong><br \/><img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/FilipKrstevski-UEinstructor.webp?width=300&amp;height=300&amp;name=FilipKrstevski-UEinstructor.webp\" width=\"300\" height=\"300\" loading=\"lazy\" alt=\"FilipKrstevski-UEinstructor\" style=\"height: auto; max-width: 100%; width: 300px; float: left; margin-left: 0px; margin-right: 10px;\" srcset=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/FilipKrstevski-UEinstructor.webp?width=150&amp;height=150&amp;name=FilipKrstevski-UEinstructor.webp 150w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/FilipKrstevski-UEinstructor.webp?width=300&amp;height=300&amp;name=FilipKrstevski-UEinstructor.webp 300w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/FilipKrstevski-UEinstructor.webp?width=450&amp;height=450&amp;name=FilipKrstevski-UEinstructor.webp 450w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/FilipKrstevski-UEinstructor.webp?width=600&amp;height=600&amp;name=FilipKrstevski-UEinstructor.webp 600w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/FilipKrstevski-UEinstructor.webp?width=750&amp;height=750&amp;name=FilipKrstevski-UEinstructor.webp 750w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/FilipKrstevski-UEinstructor.webp?width=900&amp;height=900&amp;name=FilipKrstevski-UEinstructor.webp 900w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\"\/>Filip Krstevski | Game Programming Mentor<\/strong><\/h4>\n<p>Filip, a Game Programming mentor with expertise in Unreal Engine, has been sharing his knowledge since 2011. A graduate with a B.Sc. in Computer Science with Honors from Toronto Metropolitan University, Filip has been active in the industry since 2007, contributing to studios such as Midway Games, Robomodo, and Phosphor Games.<\/p>\n<blockquote>\n<p>\u201cBeing an authorized Unreal Engine instructor from Epic Games has been transformative for my teaching and work. It\u2019s empowered me to bring industry-level practices directly to my students, deepening their understanding and enthusiasm for game development. Unreal Engine itself has become an essential tool in my work, with its power and flexibility allowing me to implement. One of the things I love most about UE is its capacity to combine high-quality visuals with robust, scalable gameplay architecture, making it a true innovation platform for interactive experiences. Teaching with this engine means I get to share not only technical skills but also the creative freedom and potential UE offers, sparking passion and skill in the next generation of game developers.&#8221;<\/p>\n<\/blockquote>\n<p style=\"text-align: center;\"><img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree.jpg?width=800&amp;height=450&amp;name=MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree.jpg\" width=\"800\" height=\"450\" loading=\"lazy\" alt=\"MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree\" style=\"height: auto; max-width: 100%; width: 800px;\" srcset=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree.jpg?width=400&amp;height=225&amp;name=MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree.jpg 400w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree.jpg?width=800&amp;height=450&amp;name=MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree.jpg 800w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree.jpg?width=1200&amp;height=675&amp;name=MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree.jpg 1200w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree.jpg?width=1600&amp;height=900&amp;name=MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree.jpg 1600w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree.jpg?width=2000&amp;height=1125&amp;name=MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree.jpg 2000w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree.jpg?width=2400&amp;height=1350&amp;name=MarcCarratalaBenOman_Student_Real-timeVirtualProduction_Tree.jpg 2400w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><span style=\"font-size: 14px;\">Student work: Marc Caratala and Benjamin Oman<\/span><\/p>\n<p><\/span><span style=\"font-size: 14px;\"\/><\/p>\n<h4 style=\"text-align: left;\"><strong><span style=\"font-size: 14px;\"><img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/JasonBarlow-UEinstructor.webp?width=300&amp;height=300&amp;name=JasonBarlow-UEinstructor.webp\" width=\"300\" height=\"300\" loading=\"lazy\" alt=\"JasonBarlow-UEinstructor\" style=\"height: auto; max-width: 100%; width: 300px; float: left; margin-left: 0px; margin-right: 10px;\" srcset=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/JasonBarlow-UEinstructor.webp?width=150&amp;height=150&amp;name=JasonBarlow-UEinstructor.webp 150w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/JasonBarlow-UEinstructor.webp?width=300&amp;height=300&amp;name=JasonBarlow-UEinstructor.webp 300w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/JasonBarlow-UEinstructor.webp?width=450&amp;height=450&amp;name=JasonBarlow-UEinstructor.webp 450w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/JasonBarlow-UEinstructor.webp?width=600&amp;height=600&amp;name=JasonBarlow-UEinstructor.webp 600w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/JasonBarlow-UEinstructor.webp?width=750&amp;height=750&amp;name=JasonBarlow-UEinstructor.webp 750w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/JasonBarlow-UEinstructor.webp?width=900&amp;height=900&amp;name=JasonBarlow-UEinstructor.webp 900w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\"\/><\/span>Jason Barlow\u00a0<\/strong><strong>| Game Design Mentor<\/strong><\/h4>\n<p data-pm-slice=\"1 1 []\">Jason Barlow is an educator and industry expert with experience in game design and virtual reality. As the Director of J Barlow Training and a Mentor at CG Spectrum, Jason blends his deep industry knowledge with practical teaching to inspire future game creators. Previously, he held roles as Senior Lecturer at Staffordshire University, Games Development Lecturer at Kidderminster College, and Studio Manager at TalkOut VR, where he honed his expertise in immersive technologies and curriculum development. Jason is dedicated to bridging the gap between education and industry, empowering students to excel in their creative careers.<\/p>\n<blockquote>\n<p><em>\u201cAs a badge, it means being recognised by Epic as delivering exceptional training in their Engine, but on a personal level It is a motivation to keep helping others to get into Games Design and using Unreal to be able to create their own dream content. It is an encouragement to continue sharing knowledge and removing the barriers people have to make something awesome.\u201d<\/em><\/p>\n<\/blockquote>\n<h4><strong><br \/><img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/RyanLaley-UEinstructor.webp?width=300&amp;height=300&amp;name=RyanLaley-UEinstructor.webp\" width=\"300\" height=\"300\" loading=\"lazy\" alt=\"RyanLaley-UEinstructor\" style=\"height: auto; max-width: 100%; width: 300px; float: left; margin-left: 0px; margin-right: 10px;\" srcset=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/RyanLaley-UEinstructor.webp?width=150&amp;height=150&amp;name=RyanLaley-UEinstructor.webp 150w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/RyanLaley-UEinstructor.webp?width=300&amp;height=300&amp;name=RyanLaley-UEinstructor.webp 300w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/RyanLaley-UEinstructor.webp?width=450&amp;height=450&amp;name=RyanLaley-UEinstructor.webp 450w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/RyanLaley-UEinstructor.webp?width=600&amp;height=600&amp;name=RyanLaley-UEinstructor.webp 600w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/RyanLaley-UEinstructor.webp?width=750&amp;height=750&amp;name=RyanLaley-UEinstructor.webp 750w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/RyanLaley-UEinstructor.webp?width=900&amp;height=900&amp;name=RyanLaley-UEinstructor.webp 900w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\"\/>Ryan Laley | Game Design Mentor\u00a0<\/strong><\/h4>\n<p>Freelance game developer Ryan Laley has worked in education for over ten years, teaching video game development across multiple disciplines, with a focus on game programming. He is also an Unreal Authorized Instructor, working with Epic Games to help train students and future trainers. When he&#8217;s not teaching, Ryan continues to develop his own games.<\/p>\n<h4>\u00a0<\/h4>\n<p style=\"font-size: 14px; text-align: center;\"><img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/real-time3d-tudent-work-connor-farthing-Lost%20Civilization.webp?width=800&amp;height=409&amp;name=real-time3d-tudent-work-connor-farthing-Lost%20Civilization.webp\" width=\"800\" height=\"409\" loading=\"lazy\" alt=\"real-time3d-tudent-work-connor-farthing-Lost Civilization\" style=\"height: auto; max-width: 100%; width: 800px;\" srcset=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/real-time3d-tudent-work-connor-farthing-Lost%20Civilization.webp?width=400&amp;height=205&amp;name=real-time3d-tudent-work-connor-farthing-Lost%20Civilization.webp 400w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/real-time3d-tudent-work-connor-farthing-Lost%20Civilization.webp?width=800&amp;height=409&amp;name=real-time3d-tudent-work-connor-farthing-Lost%20Civilization.webp 800w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/real-time3d-tudent-work-connor-farthing-Lost%20Civilization.webp?width=1200&amp;height=614&amp;name=real-time3d-tudent-work-connor-farthing-Lost%20Civilization.webp 1200w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/real-time3d-tudent-work-connor-farthing-Lost%20Civilization.webp?width=1600&amp;height=818&amp;name=real-time3d-tudent-work-connor-farthing-Lost%20Civilization.webp 1600w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/real-time3d-tudent-work-connor-farthing-Lost%20Civilization.webp?width=2000&amp;height=1023&amp;name=real-time3d-tudent-work-connor-farthing-Lost%20Civilization.webp 2000w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/real-time3d-tudent-work-connor-farthing-Lost%20Civilization.webp?width=2400&amp;height=1227&amp;name=real-time3d-tudent-work-connor-farthing-Lost%20Civilization.webp 2400w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/>Student work: &#8216;Lost Civilization&#8217; by Colin Farthing, rendered in UE5.<\/p>\n<h4><strong><img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/StuartButler-UEinstructor.webp?width=300&amp;height=300&amp;name=StuartButler-UEinstructor.webp\" width=\"300\" height=\"300\" loading=\"lazy\" alt=\"StuartButler-UEinstructor\" style=\"height: auto; max-width: 100%; width: 300px; float: left; margin-left: 0px; margin-right: 10px;\" srcset=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/StuartButler-UEinstructor.webp?width=150&amp;height=150&amp;name=StuartButler-UEinstructor.webp 150w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/StuartButler-UEinstructor.webp?width=300&amp;height=300&amp;name=StuartButler-UEinstructor.webp 300w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/StuartButler-UEinstructor.webp?width=450&amp;height=450&amp;name=StuartButler-UEinstructor.webp 450w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/StuartButler-UEinstructor.webp?width=600&amp;height=600&amp;name=StuartButler-UEinstructor.webp 600w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/StuartButler-UEinstructor.webp?width=750&amp;height=750&amp;name=StuartButler-UEinstructor.webp 750w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/StuartButler-UEinstructor.webp?width=900&amp;height=900&amp;name=StuartButler-UEinstructor.webp 900w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\"\/>Stuart Butler | Dean of Creative Industries<\/strong><\/h4>\n<p data-pm-slice=\"1 1 []\">Stuart serves as the Dean of Creative Industries for CG Spectrum&#8217;s accredited programs, where he combines his expertise as a vehicle and hard surface artist with nearly two decades of experience teaching 3D modeling, 3D animation, and game development at Staffordshire University. He&#8217;s also an Epic Games Unreal Authorized Instructor Partner and Educational Content Creator. Stuart is dedicated to driving innovation in curriculum development and fostering an inspiring learning environment.<\/p>\n<blockquote>\n<p><em>\u201cReceiving the Gold UAI authorization certificate was a welcome confirmation that both my technical skills using Unreal Engine, and my approach to teaching it, are meeting the high standards that Epic Games expects. I always strive to provide excellent learning experiences for my students; the Gold certification is a recognized acknowledgment of that effort.\u201d<\/em><\/p>\n<\/blockquote>\n<h3 style=\"font-weight: bold;\">CG Spectrum&#8217;s Silver Unreal Instructors\u00a0<\/h3>\n<h4><strong><br \/><img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/HarshitPenamata-UEinstructor.webp?width=300&amp;height=300&amp;name=HarshitPenamata-UEinstructor.webp\" width=\"300\" height=\"300\" loading=\"lazy\" alt=\"HarshitPenamata-UEinstructor\" style=\"height: auto; max-width: 100%; width: 300px; float: left; margin-left: 0px; margin-right: 10px;\" srcset=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/HarshitPenamata-UEinstructor.webp?width=150&amp;height=150&amp;name=HarshitPenamata-UEinstructor.webp 150w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/HarshitPenamata-UEinstructor.webp?width=300&amp;height=300&amp;name=HarshitPenamata-UEinstructor.webp 300w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/HarshitPenamata-UEinstructor.webp?width=450&amp;height=450&amp;name=HarshitPenamata-UEinstructor.webp 450w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/HarshitPenamata-UEinstructor.webp?width=600&amp;height=600&amp;name=HarshitPenamata-UEinstructor.webp 600w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/HarshitPenamata-UEinstructor.webp?width=750&amp;height=750&amp;name=HarshitPenamata-UEinstructor.webp 750w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/HarshitPenamata-UEinstructor.webp?width=900&amp;height=900&amp;name=HarshitPenamata-UEinstructor.webp 900w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\"\/>Harshit Penamata | CGS Real-time 3D Mentor<\/strong><\/h4>\n<p>Harshit is an Unreal Engine Technical Artist and Director with a background in both creative design and technical development. He has worked with clients like Disney, Amazon, and the NHL, creating virtual production pipelines and tools for projects such as <em>Those About to Die<\/em> and <em>Here<\/em> at DNEG 360. As a mentor and educator, Harshit has trained professionals worldwide and collaborated with institutions like CG Spectrum and the Saudi Design School.<\/p>\n<p>Currently, Harshit serves as an Unreal Engine Mentor at CG Spectrum and a Technical Director at DNEG 360. He also holds the title of Epic Games Unreal Authorized Instructor, teaching courses on Unreal Engine and real-time technologies.\u00a0<\/p>\n<blockquote>\n<p>&#8220;Being an Authorized UE Instructor has taken me to places I would have never imagined to be in the first place, right from broadcasting channels to teaching lighting in Unreal Engine to VES members LA chapter.&#8221;<\/p>\n<\/blockquote>\n<div class=\"hs-cta-embed hs-cta-embed-176679640411\" style=\"max-width:100%; max-height:100%; width:950px;height:385.734375px\" data-hubspot-wrapper-cta-id=\"176679640411\">\n  <link rel=\"stylesheet\" href=\"https:\/\/www.cgspectrum.com\/hs\/cta\/embeddable_cta_placeholder_v1.css\"\/>\n<picture><source srcset=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" media=\"(max-width: 480px)\"><img decoding=\"async\" alt=\"Make Your Inbox Awesome Get artist interviews, free resources, career advice and special offers from CG Spectrum's film and game experts!\u00a0 \u00a0\" loading=\"lazy\" src=\"https:\/\/no-cache.hubspot.com\/cta\/default\/541095\/interactive-176679640411.png\" style=\"height: 100%; width: 100%; object-fit: fill\" onerror=\"this.style.display='none'\"\/><br \/>\n  <\/source><\/picture>\n<\/div>\n<h4><strong><br \/><img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/LoganPinney-UEinstructor.webp?width=300&amp;height=300&amp;name=LoganPinney-UEinstructor.webp\" width=\"300\" height=\"300\" loading=\"lazy\" alt=\"LoganPinney-UEinstructor\" style=\"height: auto; max-width: 100%; width: 300px; float: left; margin-left: 0px; margin-right: 10px;\" srcset=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/LoganPinney-UEinstructor.webp?width=150&amp;height=150&amp;name=LoganPinney-UEinstructor.webp 150w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/LoganPinney-UEinstructor.webp?width=300&amp;height=300&amp;name=LoganPinney-UEinstructor.webp 300w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/LoganPinney-UEinstructor.webp?width=450&amp;height=450&amp;name=LoganPinney-UEinstructor.webp 450w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/LoganPinney-UEinstructor.webp?width=600&amp;height=600&amp;name=LoganPinney-UEinstructor.webp 600w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/LoganPinney-UEinstructor.webp?width=750&amp;height=750&amp;name=LoganPinney-UEinstructor.webp 750w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/LoganPinney-UEinstructor.webp?width=900&amp;height=900&amp;name=LoganPinney-UEinstructor.webp 900w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\"\/>Logan Pinney | CGS Real-time 3D <\/strong><strong>Mentor<\/strong><\/h4>\n<p>Logan is an Unreal Engine developer, educator, and mentor with experience in game development, world-building, cinematics, and 3D animation. A graduate of Queen\u2019s University with a degree in Computer Science, Logan lends his technical and creative skills to his educational endeavors and personal projects.<\/p>\n<p>As an Unreal Engine Authorized Instructor and Mentor at CG Spectrum, Logan equips aspiring developers and real-time artists with the tools and knowledge needed to thrive in the industry.\u00a0Logan extends his teaching through his popular YouTube channel, where he provides accessible tutorials on Unreal Engine, Unreal Engine for Fortnite, and game development tools.<\/p>\n<p>Beyond education, he serves as an ambassador for KitBash3D and Leartes Studio, ensuring the quality and utility of their asset packs, reflecting his dedication to fostering creativity and innovation in digital content creation.<\/p>\n<blockquote>\n<p><span>&#8220;Credibility and certification verify real knowledge and best practices. As an Unreal Authorized Instructor, I emphasize practical teaching methods grounded in accuracy and industry standards, steering clear of shortcuts or plugins that might hinder foundational learning. This approach ensures students acquire the skills needed for long-term success in their careers.&#8221;<\/span><\/p>\n<\/blockquote>\n<p>\u00a0<\/p>\n<blockquote\/>\n<h4><strong><img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/CesarMaestre-UEinstructor.webp?width=300&amp;height=300&amp;name=CesarMaestre-UEinstructor.webp\" width=\"300\" height=\"300\" loading=\"lazy\" alt=\"CesarMaestre-UEinstructor\" style=\"height: auto; max-width: 100%; width: 300px; float: left; margin-left: 0px; margin-right: 10px;\" srcset=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/CesarMaestre-UEinstructor.webp?width=150&amp;height=150&amp;name=CesarMaestre-UEinstructor.webp 150w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/CesarMaestre-UEinstructor.webp?width=300&amp;height=300&amp;name=CesarMaestre-UEinstructor.webp 300w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/CesarMaestre-UEinstructor.webp?width=450&amp;height=450&amp;name=CesarMaestre-UEinstructor.webp 450w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/CesarMaestre-UEinstructor.webp?width=600&amp;height=600&amp;name=CesarMaestre-UEinstructor.webp 600w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/CesarMaestre-UEinstructor.webp?width=750&amp;height=750&amp;name=CesarMaestre-UEinstructor.webp 750w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/CesarMaestre-UEinstructor.webp?width=900&amp;height=900&amp;name=CesarMaestre-UEinstructor.webp 900w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\"\/>Cesar Maestre | CGS Real-time 3D Mentor<\/strong><\/h4>\n<p>Cesar is a 3D designer specializing in info-architecture, interactive environments, and virtual reality, and a trainer specializing in Unreal Engine. He is an Unreal Authorized Instructor partner for Epic Games and a Real-time 3D in Unreal Engine mentor at CG Spectrum.\u00a0<\/p>\n<blockquote>\n<p><em>&#8220;I&#8217;m a 3D generalist, so in my job, I usually need to do a wide variety of assets or environments. But since I started teaching, it&#8217;s my favourite activity. What I enjoy the most, and for me is the most valuable thing about teaching and mentoring, is being pushed far from my comfort zone. As I become more experienced, I think that I lose the skill of seeing things with a &#8220;fresh view&#8221;, that&#8217;s the kind of view that a student has and that pushes you to make and learn new things&#8221;.<\/em><\/p>\n<\/blockquote>\n<p style=\"text-align: center;\"><img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/2024_Shannon_Flint_sanctuary.webp?width=800&amp;height=450&amp;name=2024_Shannon_Flint_sanctuary.webp\" width=\"800\" height=\"450\" loading=\"lazy\" alt=\"2024_Shannon_Flint_sanctuary\" style=\"height: auto; max-width: 100%; width: 800px;\" srcset=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/2024_Shannon_Flint_sanctuary.webp?width=400&amp;height=225&amp;name=2024_Shannon_Flint_sanctuary.webp 400w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/2024_Shannon_Flint_sanctuary.webp?width=800&amp;height=450&amp;name=2024_Shannon_Flint_sanctuary.webp 800w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/2024_Shannon_Flint_sanctuary.webp?width=1200&amp;height=675&amp;name=2024_Shannon_Flint_sanctuary.webp 1200w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/2024_Shannon_Flint_sanctuary.webp?width=1600&amp;height=900&amp;name=2024_Shannon_Flint_sanctuary.webp 1600w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/2024_Shannon_Flint_sanctuary.webp?width=2000&amp;height=1125&amp;name=2024_Shannon_Flint_sanctuary.webp 2000w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/2024_Shannon_Flint_sanctuary.webp?width=2400&amp;height=1350&amp;name=2024_Shannon_Flint_sanctuary.webp 2400w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><span style=\"font-size: 14px;\">Student work: &#8216;Sanctuary&#8217; by Shannon Flint.<\/span><\/p>\n<h4><strong><br \/><img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/RobBrooks-UEinstructor.webp?width=300&amp;height=300&amp;name=RobBrooks-UEinstructor.webp\" width=\"300\" height=\"300\" loading=\"lazy\" alt=\"RobBrooks-UEinstructor\" style=\"height: auto; max-width: 100%; width: 300px; float: left; margin-left: 0px; margin-right: 10px;\" srcset=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/RobBrooks-UEinstructor.webp?width=150&amp;height=150&amp;name=RobBrooks-UEinstructor.webp 150w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/RobBrooks-UEinstructor.webp?width=300&amp;height=300&amp;name=RobBrooks-UEinstructor.webp 300w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/RobBrooks-UEinstructor.webp?width=450&amp;height=450&amp;name=RobBrooks-UEinstructor.webp 450w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/RobBrooks-UEinstructor.webp?width=600&amp;height=600&amp;name=RobBrooks-UEinstructor.webp 600w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/RobBrooks-UEinstructor.webp?width=750&amp;height=750&amp;name=RobBrooks-UEinstructor.webp 750w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/RobBrooks-UEinstructor.webp?width=900&amp;height=900&amp;name=RobBrooks-UEinstructor.webp 900w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\"\/>Rob Brooks\u00a0<\/strong><strong>| <\/strong><strong>Game Programming <\/strong><strong>Mentor<\/strong><\/h4>\n<p data-pm-slice=\"1 1 []\">Rob has extensive experience developing games and interactive experiences across various platforms, including mobile, desktop, and virtual reality. With a focus on crafting engaging gameplay mechanics and rapid prototyping, he has contributed to projects for both small indie teams and major companies.<\/p>\n<p data-pm-slice=\"1 1 []\">What began as a passion for sharing knowledge on YouTube evolved into teaching\u2014Rob&#8217;s top-rated Udemy course guides students through creating a complete game prototype from scratch. He also boasts some of the highest-rated Unreal Engine courses on Pluralsight. Now a full-time freelancer, Rob dedicates his efforts to empowering new developers, making their transition into game development seamless and rewarding.<\/p>\n<h4><strong><br \/><img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/WillMasek-UEinstructor.webp?width=300&amp;height=300&amp;name=WillMasek-UEinstructor.webp\" width=\"300\" height=\"300\" loading=\"lazy\" alt=\"WillMasek-UEinstructor\" style=\"height: auto; max-width: 100%; width: 300px; float: left; margin-left: 0px; margin-right: 10px;\" srcset=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/WillMasek-UEinstructor.webp?width=150&amp;height=150&amp;name=WillMasek-UEinstructor.webp 150w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/WillMasek-UEinstructor.webp?width=300&amp;height=300&amp;name=WillMasek-UEinstructor.webp 300w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/WillMasek-UEinstructor.webp?width=450&amp;height=450&amp;name=WillMasek-UEinstructor.webp 450w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/WillMasek-UEinstructor.webp?width=600&amp;height=600&amp;name=WillMasek-UEinstructor.webp 600w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/WillMasek-UEinstructor.webp?width=750&amp;height=750&amp;name=WillMasek-UEinstructor.webp 750w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/WillMasek-UEinstructor.webp?width=900&amp;height=900&amp;name=WillMasek-UEinstructor.webp 900w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\"\/>Will Masek\u00a0<\/strong><strong>| Game Programming Mentor<\/strong><\/h4>\n<p data-pm-slice=\"0 0 []\">Immersed in the world of games from an early age, Will grew up captivated by Role-Playing Games and 4X Empire Builders. His passion led him to spend his teenage years working in local game stores, introducing customers to cutting-edge consoles and AAA titles. With two degrees in game development under his belt, Will began his professional journey at Rebellion Developments, contributing to the acclaimed <em>Sniper Elite <\/em>series.<\/p>\n<p>After a stint as a university lecturer teaching game programming, Will returned to the industry, joining Firesprite, a PlayStation Studio, where he worked on the <em>Horizon<\/em> franchise. Today, he helms his own company, Bitwise, collaborating with innovative studios like Illuvium Labs, bringing fresh ideas and expertise to the ever-evolving gaming landscape.<\/p>\n<blockquote>\n<p><em>\u201cBeing an Unreal Authorised Instructor means a great deal to me. It reflects a commitment to quality and to staying at the forefront of industry standards with Unreal Engine. It\u2019s something I\u2019m genuinely proud of, as it allows me to help others build their skills and confidence with the engine.\u201d<\/em><\/p>\n<\/blockquote>\n<h4><strong><br \/><img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/CliffSharif-UEinstructor.webp?width=300&amp;height=300&amp;name=CliffSharif-UEinstructor.webp\" width=\"300\" height=\"300\" loading=\"lazy\" alt=\"CliffSharif-UEinstructor\" style=\"height: auto; max-width: 100%; width: 300px; float: left; margin-left: 0px; margin-right: 10px;\" srcset=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/CliffSharif-UEinstructor.webp?width=150&amp;height=150&amp;name=CliffSharif-UEinstructor.webp 150w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/CliffSharif-UEinstructor.webp?width=300&amp;height=300&amp;name=CliffSharif-UEinstructor.webp 300w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/CliffSharif-UEinstructor.webp?width=450&amp;height=450&amp;name=CliffSharif-UEinstructor.webp 450w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/CliffSharif-UEinstructor.webp?width=600&amp;height=600&amp;name=CliffSharif-UEinstructor.webp 600w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/CliffSharif-UEinstructor.webp?width=750&amp;height=750&amp;name=CliffSharif-UEinstructor.webp 750w, https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/CliffSharif-UEinstructor.webp?width=900&amp;height=900&amp;name=CliffSharif-UEinstructor.webp 900w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\"\/>Cliff Sharif | Game Programming Mentor<\/strong><\/h4>\n<p data-pm-slice=\"1 1 []\">As a programmer, Cliff has been coding since 1989. Currently, he works as an Unreal Engine VR developer, specializing in projects within the medical and military industries. In September 2020, Cliff earned the prestigious Unreal Authorized Instructor certification from Epic Games and has been mentoring game design and development students since 2018. When he&#8217;s not programming, Cliff channels his creativity into VJ performances, a hobby that brings together light, form, and color in live improvisations.<\/p>\n<blockquote>\n<p><em>\u201cBeing an authorized instructor, certified by Epic Games, for teaching computer game programming is an exciting role! You must be up-to-date with the latest versions of the engine, join the Epic Games meetings for instructors and also, &#8216;lead&#8217; the progress and technical qualities, of students&#8217; projects and experiences within Unreal Engine. <\/em><em>Providing high quality game programming training using an advanced game engine brings more energy and inspiration for students in my sessions during their journey in CG Spectrum as game programmer students.\u201d<\/em><\/p>\n<\/blockquote>\n<p>\u00a0<\/p>\n<hr\/>\n<h3><strong><br \/>Ready to learn Unreal Engine from the best?<\/strong><\/h3>\n<p>At CG Spectrum, an Unreal Authorized Partner and Training Center, our Unreal instructors don\u2019t just teach skills\u2014they share invaluable insights gained from years of industry experience, equipping you with the expertise to thrive in film and games. Whether you\u2019re interested in game programming, game design, or real-time 3D, our specialized courses offer a hands-on path to mastering Unreal Engine. Take the first step toward your dream career\u2014join us and start creating!<\/p>\n<div class=\"hs-cta-embed hs-cta-embed-176676376437\" style=\"max-width:100%; max-height:100%; width:950px;height:321.578125px\" data-hubspot-wrapper-cta-id=\"176676376437\">\n  <link rel=\"stylesheet\" href=\"https:\/\/www.cgspectrum.com\/hs\/cta\/embeddable_cta_placeholder_v1.css\"\/>\n<picture><source srcset=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" media=\"(max-width: 480px)\"><img decoding=\"async\" alt=\"Are You Ready to Create?\u00a0 Fast-track your way into the industry and start your creative career sooner.\" loading=\"lazy\" src=\"https:\/\/no-cache.hubspot.com\/cta\/default\/541095\/interactive-176676376437.png\" style=\"height: 100%; width: 100%; object-fit: fill\" onerror=\"this.style.display='none'\"\/><br \/>\n  <\/source><\/picture>\n<\/div>\n<div class=\"pwr-author-profile__wrapper pwr--sec-padding-t-md pwr--sec-padding-b-md\">\n<div class=\"pwr-author-profile\">\n<div class=\"pwr-avatar\">\n<div class=\"pwr-avatar__round\">\n            <img decoding=\"async\" src=\"https:\/\/www.cgspectrum.com\/hs-fs\/hubfs\/Shoshanah-Wall-headshot.jpg?width=290&amp;name=Shoshanah-Wall-headshot.jpg\" class=\"lazyload pwr-avatar__img\" alt=\"avatar\" width=\"290\" style=\"aspect-ratio: Infinity; \"\/>\n          <\/div>\n<\/p><\/div>\n<div class=\"pwr-author-profile__info\">\n          <a href=\"https:\/\/www.cgspectrum.com\/blog\/author\/shoshanah-wall\"><\/p>\n<h4 class=\"pwr-author-profile__name pwr--toc-ignore\">Shoshanah Wall<\/h4>\n<p>          <\/a><span class=\"pwr-author-profile__bio\">Shoshanah is a content manager and copywriter with almost a decade of experience in VFX production, coordinating teams of artists in Australia and London. Her credits include Mad Max: Fury Road, Ant-Man, John Wick: Parabellum, Game of Thrones, and Christopher Robin. She now enjoys getting to write about the film and games industry.<\/span>\n        <\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>Meet the talented Authorized Unreal Instructors at CG Spectrum\u2014artists, innovators, and industry pros. Each of our gold and silver-tier instructors brings unique expertise and a passion for Unreal Engine that goes beyond teaching. They\u2019re here to share insider knowledge and fuel your creativity with hands-on experience and professional insights, from crafting immersive game worlds to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":23411,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12035],"tags":[15856,674,14826,5156,392,15855],"dealstore":[],"offerexpiration":[],"class_list":["post-23410","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-animation","tag-authorized","tag-gold","tag-instructors","tag-meet","tag-silver","tag-unreal"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Meet Our Gold &amp; Silver Unreal Authorized Instructors - Som2ny Network<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fivemor.com\/?p=23410\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Meet Our Gold &amp; Silver Unreal Authorized Instructors - Som2ny Network\" \/>\n<meta property=\"og:description\" content=\"Meet the talented Authorized Unreal Instructors at CG Spectrum\u2014artists, innovators, and industry pros. Each of our gold and silver-tier instructors brings unique expertise and a passion for Unreal Engine that goes beyond teaching. 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