{"id":22873,"date":"2025-01-11T14:29:49","date_gmt":"2025-01-11T14:29:49","guid":{"rendered":"https:\/\/peraltafinancing.com\/arcade-game\/arcade-heroes-arcade-prototype-discovered-dropzone-arcade\/"},"modified":"2025-01-11T14:29:49","modified_gmt":"2025-01-11T14:29:49","slug":"arcade-heroes-arcade-prototype-discovered-dropzone-arcade","status":"publish","type":"post","link":"https:\/\/fivemor.com\/?p=22873","title":{"rendered":"Arcade Heroes Arcade Prototype Discovered: Dropzone Arcade"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p>It has been quite a long time since we last reported on a new arcade prototype being found, and to clarify, when we cover this, we usually mean a game that was never released. The last time we had such a report was about an <a href=\"https:\/\/arcadeheroes.com\/2023\/05\/27\/newsbytes-batsugun-pre-orders-open-house-of-the-gundead-ice-cold-beer-remake-atari-prototype-discovered-more\/\">Atari Slot 4 game that was found<\/a>, but this was from 2023; coincidentally enough, the past couple of prototype stories have also involved Atari, such as a <a href=\"https:\/\/arcadeheroes.com\/2021\/08\/28\/newsbytes-sterns-insider-connected-prototype-atari-basketball-game-frogger-game-show-more\/\">proto basketball game<\/a> and the controversy about <a href=\"https:\/\/arcadeheroes.com\/2019\/04\/23\/controversy-as-an-atari-prototype-lands-on-mame\/\"><em>Akka Arrh<\/em> winding up on MAME<\/a>.<\/p>\n<p>Not all of our proto stories have involved <a href=\"https:\/\/arcadeheroes.com\/2017\/04\/28\/the-arena-by-gottlieb\/\">Atari-made protos<\/a>, although today does have an Atari connection. Let\u2019s read into <em>Dropzone Arcade<\/em>.<\/p>\n<h2 style=\"text-align: center; border: 4px ridge purple;\">What Was Dropzone?<\/h2>\n<p><em><a href=\"https:\/\/www.mobygames.com\/game\/22593\/dropzone\/\">Dropzone<\/a><\/em> is a Defender-style game designed by the <a href=\"https:\/\/www.gamedeveloper.com\/game-platforms\/archer-maclean-commodore-64-developer-has-passed-away-at-60-years-old\">late Archer Maclean<\/a>, and published in Europe under U.S. Gold back in 1984. First published for <a href=\"https:\/\/www.atarimania.com\/game-atari-400-800-xl-xe-dropzone_6804.html\">Atari 400\/800 computers<\/a>, he also made a port for the Commodore 64, although it did not throw as much around on the screen as the Atari version did. Copies of the game did end up for sale in the States, <a href=\"https:\/\/dadgum.com\/halcyon\/BOOK\/MACLEAN.HTM\">although from an interview that Archer did<\/a> before his death, it sounds like he had no part in it, thus the game wasn\u2019t optimized. It was also ported to the NES, Game Boy\/GB Color, Game Gear; it also received a sequel for the SNES\/PS1.<\/p>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/i0.wp.com\/cdn.mobygames.com\/covers\/1215098-dropzone-atari-8-bit-front-cover.jpg?ssl=1\" alt=\"Front Cover for Dropzone (Atari 8-bit)\"\/><\/p>\n<p>The game takes place in 2085 after a war of robots on Earth (you can see how the author was <em>very<\/em> influenced by Eugene Jarvis\u2019 work, although he admits as much), and humanity has moved to Jupiter\u2019s volcanic moon of Io. Playing much like Defender, you must rescue men on the moon\u2019s surface, all while dealing with a variety of nasty alien invaders.<\/p>\n<p>It\u2019s fun, but comes with a high level of difficulty, in part due to your character sprite being so large and the whole thing is a hit box. That, combined with the game\u2019s fast speed and small enemies, means you need a bit of practice to play it well.<\/p>\n<h2 style=\"text-align: center; border: 4px ridge purple;\">Dropzone Arcade<\/h2>\n<p>Per that interview I linked to above, Archer wanted to see the game in a proper arcade cabinet. He coded the coin feature into the game (activated by pushing up on the Port 2 joystick), but he never moved forward in publishing it for an unknown reason. There wasn\u2019t even a hint that it was going to get a coin-op release, aside from Archer expressing the desire to make it happen.<\/p>\n<p>Per <a href=\"https:\/\/www.gamesthatwerent.com\/2024\/12\/archer-maclean-a8-prototypes-and-unused-assets\/\">Games That Weren\u2019t<\/a>, they found the coin-op version among materials that they had obtained from the late author. They also kindly put the ROMs up, although they are in ATX format, which my Atari hardware doesn\u2019t like (I believe I could get it to work if I were able to get those copied onto a 5.25\u2033 floppy, but I don\u2019t have any way to make that happen). Someone also put one version of the game into an arcade cabinet by themselves, although this doesn\u2019t appear to be the Atari version that was discovered(I\u2019m not familiar with all versions, but this looks nice enough that it could be someone putting <em><a href=\"https:\/\/store.playstation.com\/en-gb\/concept\/10011191\">Dropzone 40th Anniversary<\/a><\/em> or <em>Super Dropzone<\/em> into a cabinet):<\/p>\n<div class=\"arve\" data-mode=\"normal\" data-oembed=\"1\" data-provider=\"youtube\" id=\"arve-youtube-3lzgojauuvi\" style=\"max-width:900px;\">\n<div class=\"arve-inner\">\n<p>\n<span class=\"arve-ar\" style=\"padding-top:177.777778%\"\/><iframe credentialless=\"\" referrerpolicy=\"strict-origin-when-cross-origin\" allow=\"accelerometer 'none';ambient-light-sensor 'none';autoplay 'none';battery 'none';bluetooth 'none';browsing-topics 'none';camera 'none';ch-ua 'none';clipboard-read 'none';clipboard-write;display-capture 'none';document-domain 'none';domain-agent 'none';encrypted-media 'none';execution-while-not-rendered 'none';execution-while-out-of-viewport 'none';gamepad 'none';geolocation 'none';gyroscope 'none';hid 'none';identity-credentials-get 'none';idle-detection 'none';keyboard-map 'none';local-fonts 'none';magnetometer 'none';microphone 'none';midi 'none';navigation-override 'none';otp-credentials 'none';payment 'none';picture-in-picture;publickey-credentials-create 'none';publickey-credentials-get 'none';screen-wake-lock 'none';serial 'none';speaker-selection;sync-xhr 'none';usb 'none';web-share;window-management 'none';xr-spatial-tracking 'none';\" allowfullscreen=\"\" class=\"arve-iframe fitvidsignore\" data-arve=\"arve-youtube-3lzgojauuvi\" data-src-no-ap=\"https:\/\/www.youtube-nocookie.com\/embed\/3lZgoJauUVI?feature=oembed&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;autohide=1&amp;playsinline=0&amp;autoplay=0\" frameborder=\"0\" height=\"1600\" name=\"\" sandbox=\"allow-scripts allow-same-origin allow-presentation allow-popups allow-popups-to-escape-sandbox\" scrolling=\"no\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/3lZgoJauUVI?feature=oembed&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;autohide=1&amp;playsinline=0&amp;autoplay=0\" width=\"900\" title=\"\" loading=\"lazy\"><\/iframe>\n<\/p>\n<\/div>\n<\/div>\n<p>Fortunately, modern Atari 400\/800 emulators handle those files fine, so I was able to capture this footage below, although I\u2019m not very good at the game. I first tried playing with the keyboard and the controls weren\u2019t very clear, with random smart bombs going off at times, then tried a gamepad and I could control it better, but not sure how the cloak and bomb work with that. I\u2019ll post a version with commentary on this later.<\/p>\n<div class=\"arve\" data-mode=\"normal\" data-oembed=\"1\" data-provider=\"youtube\" id=\"arve-youtube-6w9wt8p3x20\" style=\"max-width:900px;\">\n<div class=\"arve-inner\">\n<p>\n<span class=\"arve-ar\" style=\"padding-top:75.000000%\"\/><iframe credentialless=\"\" referrerpolicy=\"strict-origin-when-cross-origin\" allow=\"accelerometer 'none';ambient-light-sensor 'none';autoplay 'none';battery 'none';bluetooth 'none';browsing-topics 'none';camera 'none';ch-ua 'none';clipboard-read 'none';clipboard-write;display-capture 'none';document-domain 'none';domain-agent 'none';encrypted-media 'none';execution-while-not-rendered 'none';execution-while-out-of-viewport 'none';gamepad 'none';geolocation 'none';gyroscope 'none';hid 'none';identity-credentials-get 'none';idle-detection 'none';keyboard-map 'none';local-fonts 'none';magnetometer 'none';microphone 'none';midi 'none';navigation-override 'none';otp-credentials 'none';payment 'none';picture-in-picture;publickey-credentials-create 'none';publickey-credentials-get 'none';screen-wake-lock 'none';serial 'none';speaker-selection;sync-xhr 'none';usb 'none';web-share;window-management 'none';xr-spatial-tracking 'none';\" allowfullscreen=\"\" class=\"arve-iframe fitvidsignore\" data-arve=\"arve-youtube-6w9wt8p3x20\" data-src-no-ap=\"https:\/\/www.youtube-nocookie.com\/embed\/6w9wt8P3X20?feature=oembed&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;autohide=1&amp;playsinline=0&amp;autoplay=0\" frameborder=\"0\" height=\"675\" name=\"\" sandbox=\"allow-scripts allow-same-origin allow-presentation allow-popups allow-popups-to-escape-sandbox\" scrolling=\"no\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/6w9wt8P3X20?feature=oembed&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;autohide=1&amp;playsinline=0&amp;autoplay=0\" width=\"900\" title=\"\" loading=\"lazy\"><\/iframe>\n<\/p>\n<\/div>\n<\/div>\n<p>I imagine that the reason this never made it into the coin-op space is that Archer didn\u2019t have the contacts to make it happen at the time. There was a strong arcade scene in the UK in the \u201980s, but often connections matter \u2013 if he didn\u2019t know anyone in the industry to make the hardware and distribution happen, that could explain why it never went anywhere for the format.<\/p>\n<p>I have to imagine that if Archer was over in the US at the time, he might have found out about <a href=\"https:\/\/www.system16.com\/hardware.php?id=993\">the Exidy Max-A-Flex platform<\/a>, which was a modified Atari 600XL, which was released in 1984 as well. Perhaps this software could be adapted to run on the Max-A-Flex without much trouble, although it is a pretty rare system to come across; I\u2019m also guessing Exidy wasn\u2019t a big name over in the UK. It only saw four games, with <a href=\"https:\/\/www.arcade-museum.com\/Videogame\/boulder-dash--exidy\"><em>Boulder Dash<\/em><\/a> being the only release that made any sense for the coin-op format, so it didn\u2019t last very long. Although I do imagine that a game like <em>Dropzone<\/em> would have performed exceptionally well, since it\u2019s like playing <em>Defender<\/em>.<\/p>\n<p>That said, would this have moved the needle for the market in the positive direction if released back then? Probably not by much. While a fun game, it likely would have hit in \u201985, being released on the Atari so late in \u201984. By this point, you were getting more and more <a href=\"https:\/\/www.arcade-museum.com\/Videogame\/pitfall-ii-the-lost-caverns\">computer-to-coin-op ports<\/a>, but they didn\u2019t do much when players would then see new concepts like <em>Gauntlet, Gradius, Space Harrier,<\/em>\u00a0or <em>Commando<\/em> at the arcade.\u00a0 New ideas and experiences were more compelling than clones, which could also be easily mistaken by an uninformed player to just be a bootleg. It probably would have helped something like the Max-A-Flex sell a few more units though.<\/p>\n<p>What are your thoughts on this discovery?<\/p>\n<div class=\"sharedaddy sd-block sd-like jetpack-likes-widget-wrapper jetpack-likes-widget-unloaded\" id=\"like-post-wrapper-15981498-45621-678275d8caee3\" data-src=\"https:\/\/widgets.wp.com\/likes\/?ver=14.1#blog_id=15981498&amp;post_id=45621&amp;origin=arcadeheroes.com&amp;obj_id=15981498-45621-678275d8caee3&amp;n=1\" data-name=\"like-post-frame-15981498-45621-678275d8caee3\" data-title=\"Like or Reblog\">\n<h3 class=\"sd-title\">Like this:<\/h3>\n<p><span class=\"button\"><span>Like<\/span><\/span> <span class=\"loading\">Loading\u2026<\/span><\/p>\n<\/div>\n<p><h3 class=\"jp-relatedposts-headline\"><em>Related<\/em><\/h3>\n<\/p><\/div>\n<div>\n\t\t\t\t\t<img loading=\"lazy\" alt=\"\" src=\"https:\/\/secure.gravatar.com\/avatar\/0b38bd22099a127ffba932b8c9b28185?s=70&amp;d=retro&amp;r=g\" srcset=\"https:\/\/secure.gravatar.com\/avatar\/0b38bd22099a127ffba932b8c9b28185?s=140&amp;d=retro&amp;r=g 2x\" class=\"avatar avatar-70 photo\" height=\"70\" width=\"70\" decoding=\"async\"\/>\t\t\t\t\t<\/p>\n<h5><em>About the author:<\/em> <a href=\"https:\/\/arcadeheroes.com\" title=\"Visit arcadehero\u2019s website\" rel=\"author external\">arcadehero<\/a> <small>View all posts by <a href=\"https:\/\/arcadeheroes.com\/author\/admin\/\" title=\"Posts by arcadehero\" rel=\"author\">arcadehero<\/a><\/small><\/h5>\n<p>I&#8217;m a lifelong fan of video games and I have been operating my own arcade,  Arcade Galactic in West Valley City, Utah since 2008. Soft spots in my heart for Atari, Sega, and Nintendo.<\/p>\n<p>&#13;<br \/>\n\t\t\t\t\t\t<br \/>&#13;<br \/>\n\t\t\t\t\t\t\t\t\t\t\t\t<a href=\"http:\/\/twitter.com\/arcadeheroes\">Twitter<\/a>&#13;<br \/>\n\t\t\t\t\t\t\t\t\t\t\t\t&#13;<br \/>\n\t\t\t\t\t\t\t\t\t\t\t\t-&#13;<br \/>\n\t\t\t\t\t\t\t\t\t\t\t\t&#13;<br \/>\n\t\t\t\t\t\t\t\t\t\t\t\t<a href=\"http:\/\/facebook.com\/arcadehero\">Facebook<\/a>&#13;\n\t\t\t\t\t\t\t\t\t\t\t<\/p>\n<\/p><\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It has been quite a long time since we last reported on a new arcade prototype being found, and to clarify, when we cover this, we usually mean a game that was never released. The last time we had such a report was about an Atari Slot 4 game that was found, but this was [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":22874,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12042],"tags":[14174,15417,12878,13960,7889,15421,743,3975,15418,15419,15420,14178],"dealstore":[],"offerexpiration":[],"class_list":["post-22873","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-arcade-game","tag-14174","tag-15417","tag-arcade","tag-atari","tag-discovered","tag-dropzone","tag-gaming","tag-heroes","tag-protos","tag-prototype","tag-retro-games","tag-video-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Arcade Heroes Arcade Prototype Discovered: Dropzone Arcade - Som2ny Network<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fivemor.com\/?p=22873\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Arcade Heroes Arcade Prototype Discovered: Dropzone Arcade - Som2ny Network\" \/>\n<meta property=\"og:description\" content=\"It has been quite a long time since we last reported on a new arcade prototype being found, and to clarify, when we cover this, we usually mean a game that was never released. 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