{"id":103459,"date":"2025-02-22T13:58:11","date_gmt":"2025-02-22T13:58:11","guid":{"rendered":"https:\/\/peraltafinancing.com\/apple-2\/die-in-the-dungeon-will-keep-you-busy-until-slay-the-spire-2\/"},"modified":"2025-02-22T13:58:11","modified_gmt":"2025-02-22T13:58:11","slug":"die-in-the-dungeon-will-keep-you-busy-until-slay-the-spire-2","status":"publish","type":"post","link":"https:\/\/fivemor.com\/?p=103459","title":{"rendered":"Die in the Dungeon will keep you busy until Slay the Spire 2"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div id=\"zephr-anchor\">\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\"><em>Die in the Dungeon<\/em> is a new roguelike deckbuilder that pulls some ideas from <em>Slay the Spire<\/em>, one of my favorite games, but adds some dice-based twists that have me hooked.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">In <em>Dungeon<\/em>, your goal is to survive through progressively harder maps of enemies by building a deck \u2014 but instead of collecting cards, you\u2019re collecting dice. During every hand, you have a certain amount of energy you can use to play your dice. And since you can see every move your enemies will make on the next turn, the game is mostly about strategizing how to attack the baddies while defending yourself.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">If you\u2019ve played <em>Slay<\/em>, this setup should feel pretty familiar.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">But <em>Dungeon<\/em>\u2019s clever twist is in <em>how<\/em> you play. At the beginning of each turn, the game will roll dice from your deck into your hand, and you\u2019ll need to decide how to play them on a board. Each die has a value, so the higher the value, the more damage you\u2019ll deal or block you\u2019ll set up to defend yourself.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">There are multiple types of dice, including attack dice, block dice, healing dice, and dice that can boost the value of other dice on the board. Each one costs a certain amount of energy to play, which puts limits on how many you can use in one turn. And sometimes, enemies will add modifiers to spots on the board.<\/p>\n<\/div>\n<div class=\"duet--article--block-placement _1o279nj1 _1o279nj0 duet--article--article-body-component\">\n<div style=\"position:relative\">\n<div class=\"_1ymtmqpj\">\n<div class=\"\">\n<div style=\"background-image:none\" class=\"duet--media--content-warning ucljxw0\">\n<div class=\"duet--article--image-gallery-image kqz8fh0\" style=\"aspect-ratio:1.777778\" id=\"dmcyOmltYWdlOjYxNjE4MA==\"><a class=\"kqz8fh1\" href=\"https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100\" data-pswp-height=\"720\" data-pswp-width=\"1280\" target=\"_blank\" rel=\"noreferrer\"><img alt=\"A screenshot from Die in the Dungeon.\" data-chromatic=\"ignore\" loading=\"lazy\" decoding=\"async\" data-nimg=\"fill\" class=\"x271pn0\" style=\"position:absolute;height:100%;width:100%;left:0;top:0;right:0;bottom:0;color:transparent;background-size:cover;background-position:50% 50%;background-repeat:no-repeat;background-image:url(&quot;data:image\/svg+xml;charset=utf-8,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' %3E%3Cfilter id='b' color-interpolation-filters='sRGB'%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3CfeColorMatrix values='1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 100 -1' result='s'\/%3E%3CfeFlood x='0' y='0' width='100%25' height='100%25'\/%3E%3CfeComposite operator='out' in='s'\/%3E%3CfeComposite in2='SourceGraphic'\/%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3C\/filter%3E%3Cimage width='100%25' height='100%25' x='0' y='0' preserveAspectRatio='none' style='filter: url(%23b);' href='data:image\/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mN8+R8AAtcB6oaHtZcAAAAASUVORK5CYII='\/%3E%3C\/svg%3E&quot;)\" sizes=\"(max-width: 639px) 100vw, (max-width: 1023px) 50vw, 700px\" srcset=\"https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=256 256w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=376 376w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=384 384w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=415 415w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=480 480w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=540 540w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=640 640w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=750 750w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=828 828w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=1080 1080w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=1200 1200w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=1440 1440w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=1920 1920w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=2048 2048w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=2400 2400w\" src=\"https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/02\/ss_e96b2add1d9dd47643dff53064878bd6b594954c.jpg?quality=90&amp;strip=all&amp;crop=0%2C0%2C100%2C100&amp;w=2400\"\/><\/a><\/div>\n<\/div>\n<\/div>\n<p><cite class=\"duet--article--dangerously-set-cms-markup _1xwtict2 qama0i1\">Image: HypeTrain Digital, INSTINCT3<\/cite><\/p>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">That all means you\u2019ll have to think a lot about how and where you play your dice on the board. Do you go all in with attack dice to take a big chunk of an enemy\u2019s health, but leave yourself vulnerable to attacks? Do you spend some energy on a boost block to give yourself more defense at the cost of being able to use a health dice? Just about every turn in <em>Dungeon<\/em> requires some strategic thinking.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The intensity of the strategy makes the <em>Slay<\/em>-esque trappings something of a comfort. I find <em>Dungeon<\/em> to be very hard; the enemies can really pack a punch if you\u2019re caught off guard, and I haven\u2019t been able to get past the bosses of the game\u2019s first two worlds unless I have a clear idea of what my build is.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">But I already understand how to think about building a deck from many hours of <em>Slay<\/em>. I\u2019ve called on a lot of those skills to make things easier over the 10-plus hours I\u2019ve put into <em>Dungeon<\/em> so far \u2014 and to accomplish my one and only cleared run.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">While <em>Slay<\/em> is good at keeping things snappy with battles that are just long enough \u2014 I could often finish a run in around 45 minutes \u2014 runs in <em>Dungeon<\/em> can drag. Individual battles can take minutes on their own because of how much you might just sit and think. Loading screens that take five or more seconds add up over the course of a run. The dungeon maps also have a few too many spaces. My longer runs, where I\u2019ve gotten to the third and final world, have taken nearly two hours.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\"><em>Dungeon<\/em> is launching in early access, though, so I\u2019m hoping the rougher edges will get smoothed out over time. Even over the couple weeks I\u2019ve been playing the game, there have been some welcome updates, like one that gives you coins if you choose to skip an end-of-battle reward. The game\u2019s developers have posted <a href=\"https:\/\/go.skimresources.com\/?id=1025X1701640&amp;xs=1&amp;url=https%3A%2F%2Fstore.steampowered.com%2Fnews%2Fapp%2F2026820%2Fview%2F497187441695785129\" rel=\"sponsored\">a promising roadmap, too<\/a>. That all makes me optimistic for <em>Dungeon<\/em>\u2019s long-term future.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">And its foundation is really strong. I\u2019ve had a blast with <em>Dungeon<\/em>, despite its faults and me only having beaten the game with one of the three available characters so far. After I lose a run, I often mull over how I could have done things differently, and I\u2019m usually eager to hop back in to roll the dice again.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">I\u2019ve been really looking forward to <a href=\"https:\/\/www.theverge.com\/games\/2024\/12\/12\/24320075\/move-over-balatro\"><em>Slay the Spire 2<\/em><\/a>, which is supposed to come out in early access this year. But I might have already scratched the deckbuilding itch with <em>Die in the Dungeon<\/em>.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\"><sub>Die in the Dungeon<em> is now available in early access on Steam. You can try a version of it for free on <\/em><a href=\"http:\/\/itch.io\/\"><em>itch.io<\/em><\/a><em>.<\/em><\/sub><\/p>\n<\/div>\n<p><span class=\"b1p9676 _1f7jm892 _1f7jm890 _1f7jm896\"><a class=\"duet--article--comments-link b1p9679\" href=\"http:\/\/www.theverge.com\/games-review\/616163\/die-in-the-dungeon-will-keep-you-busy-until-slay-the-spire-2#comments\"><span class=\"coral-count\" data-coral-id=\"dmcyOnBvc3Q6NjE2MTYz\" data-coral-url=\"https:\/\/www.theverge.com\/games-review\/616163\/die-in-the-dungeon-will-keep-you-busy-until-slay-the-spire-2\"\/><\/a><\/span><\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>Die in the Dungeon is a new roguelike deckbuilder that pulls some ideas from Slay the Spire, one of my favorite games, but adds some dice-based twists that have me hooked. In Dungeon, your goal is to survive through progressively harder maps of enemies by building a deck \u2014 but instead of collecting cards, you\u2019re [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":103460,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11768],"tags":[3793,1194,8556,12979,47687,743,7536,47688],"dealstore":[],"offerexpiration":[],"class_list":["post-103459","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-apple-2","tag-busy","tag-die","tag-dungeon","tag-entertainment","tag-games-review","tag-gaming","tag-slay","tag-spire"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Die in the Dungeon will keep you busy until Slay the Spire 2 - Som2ny Network<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fivemor.com\/?p=103459\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Die in the Dungeon will keep you busy until Slay the Spire 2 - Som2ny Network\" \/>\n<meta property=\"og:description\" content=\"Die in the Dungeon is a new roguelike deckbuilder that pulls some ideas from Slay the Spire, one of my favorite games, but adds some dice-based twists that have me hooked. In Dungeon, your goal is to survive through progressively harder maps of enemies by building a deck \u2014 but instead of collecting cards, you\u2019re [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/fivemor.com\/?p=103459\" \/>\n<meta property=\"og:site_name\" content=\"Som2ny Network\" \/>\n<meta property=\"article:published_time\" content=\"2025-02-22T13:58:11+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/fivemor.com\/wp-content\/uploads\/2025\/02\/ss_45194c785c062e6e8b14bc5aaae96ed6e49f2758.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1200\" \/>\n\t<meta property=\"og:image:height\" content=\"627\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"admin\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"admin\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/fivemor.com\/?p=103459#article\",\"isPartOf\":{\"@id\":\"https:\/\/fivemor.com\/?p=103459\"},\"author\":{\"name\":\"admin\",\"@id\":\"https:\/\/fivemor.com\/#\/schema\/person\/b85e3c3dc0e1daea076524dc8810c371\"},\"headline\":\"Die in the Dungeon will keep you busy until Slay the Spire 2\",\"datePublished\":\"2025-02-22T13:58:11+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/fivemor.com\/?p=103459\"},\"wordCount\":730,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/fivemor.com\/#organization\"},\"image\":{\"@id\":\"https:\/\/fivemor.com\/?p=103459#primaryimage\"},\"thumbnailUrl\":\"https:\/\/fivemor.com\/wp-content\/uploads\/2025\/02\/ss_45194c785c062e6e8b14bc5aaae96ed6e49f2758.jpg\",\"keywords\":[\"Busy\",\"die\",\"Dungeon\",\"Entertainment\",\"Games Review\",\"gaming\",\"SLAY\",\"Spire\"],\"articleSection\":[\"Apple\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/fivemor.com\/?p=103459#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/fivemor.com\/?p=103459\",\"url\":\"https:\/\/fivemor.com\/?p=103459\",\"name\":\"Die in the Dungeon will keep you busy until Slay the Spire 2 - 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